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Push Kiln Fiend to win in the 3rd Round Give him unblockable, doublestrike and +10 Power for a kill in the 3rd round. Defend him with Pact of Negation Use Slaughter Pact if he isnt unblockable 3 of 5 Games are won in the 3rd round (Meerfolk, Jund and Zoo proof)
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Um ... Summoner's Pact only lets you pull a "green creature card", so you're kind of screwed there. I'd get rid of them and go +1 Pact of Negation and +2 Mutagenic Growth. But, you still need to deal with what you do if you do not get a fiend early game ...
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Thanks, I didnt read summoners Pact since I changed it with another card, I cant think of anything else than truth or tale to fix that problem.