Immortal Combo

by Ninjawesome222 on 16 September 2009

Main Deck (62 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Become Immortal. . .

How might you ask?

Simple.
Have Transcendence and Everlasting Torment in play at the same time
You're immortal
The other enchantments are cheap and allow you to play Transcendence earlier
if you have Serra's Sanctum in play
Also, Wound Reflection and Maralen of the Mornsong work well with this combo

Deck Tags

  • Combo

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 2,855 times.

Mana Curve

Mana Symbol Occurrence

3801446

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Immortal Combo

i have a deck similar to that except i make sure no matter what happens I will never die... if i get out all the cards i need. your deck is solid though. good job

0
Posted 16 September 2009 at 16:08

Permalink

whats the win-con?

0
Posted 16 September 2009 at 17:05

Permalink

What happens if they destroy your Transcendence?

0
Posted 16 September 2009 at 17:21

Permalink

Sterling Grove would really help u out

0
Posted 16 September 2009 at 17:26

Permalink

Transcendence is not the main strategy of the deck although it guarantees a win (unless they destroy it)
However, with the number of enchantments you'll have (COP's rule!), Yavimaya Enchantress will kick butt

0
Posted 16 September 2009 at 17:56

Permalink

hey! up on the top decks list!! good job

0
Posted 20 September 2009 at 00:04

Permalink

Too dependent on enchants, a simple, underlooked card like Paraselene from Innistrad, would cripple you by a lot. On the other hand, something like enchantress, can get out of the way TOO easily (black removal being a winner here, and white in path/swords). Maralen doesn't need to be a 4 of, 3 can suffice although there is a fair warning: letting an opponent tutor a card IS RISKY ENOUGH. If you have access, enlightened tutor works better than idyllic.

0
Posted 18 April 2012 at 02:00

Permalink