First Turn Win (1)

by Ninjawesome222 on 15 September 2009

Main Deck (60 cards)

Artifacts (4)


Enchantments (6)


Land (18)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Wins on first turn.
Cards in Hand: Mountain, Spark Elemental, Lotus Petal, 2 Dark Ritual, Hatred
1. Play Mountain, tap for red mana
2. Play Spark Elemental
3. Play Lotus Petal, sacrifice for black mana
4. Play Dark Ritual for 3 black mana
5. Play Dark Ritual for 5 black mana
6. Play Hatred, pay 19 life to give
Spark Elemental +19/+0
7. Attack for 22 damage

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 7,733 times.

Mana Curve

Mana Symbol Occurrence

0020168

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for First Turn Win (1)

Nice

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Posted 15 September 2009 at 18:22

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i would like this deck if it was less card dependent to win 1st turn. you need 6 out of a 7 card draw in order to win.

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Posted 15 September 2009 at 18:30

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the demonic tutor allows you to win within seven turns. There is the occasional bad hand where you don't win because you dont get anything you need. However, the win ratio is very high.

Be sure to check my other first turn win decks.

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Posted 15 September 2009 at 19:00

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it can also work with glitterfang as well. This is a very good deck. I can seeing it working most of the time.

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Posted 15 September 2009 at 20:36

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You know what else work a lot? Decks with SYNERGY. With a plan beyond TURN 1. This deck fails.

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Posted 15 September 2009 at 21:18

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this is just another form of the channel + disintegrate + lightning bolt/healing salve...... haha.

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Posted 19 September 2009 at 12:09

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Farrom23 is right; it's another spin of the old channel/fireball/lightning bolt combo. I got hit with combos like this so much that I finally put a Deflection & Fork in my deck and turned someone else's 1-2 turn kill into my own. It's a great concept, but once someone adapts to it your W/L ratio will suffer.

I agree with PointBlank as well, develop something beyond the first or second turn... otherwise you'll lose steam and just end up being pounded for the rest of the game. It's too contingent upon specific card draw.

Suggestion: Drop mana vault, add 1 more lotus petal, and add a sol ring. You'll struggle to untap your vault if you play it first turn without other mana sources to untap it... you'll just keep taking damage from it.

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Posted 24 September 2009 at 16:20

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i dont like the primal rage in there

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Posted 25 January 2011 at 15:37

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the only thing is there are a few things your opponent can do to fuq you up.

Mental Misstep- 2nd Dark Rit
Gut Shot- Spark Elemental
FOW- 2nd Dark Rit
Mindbreaker Trap- All of it

but besides that... it seems hilarious

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Posted 12 April 2012 at 20:31

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Even if the deck is illegal for play even in Vintage, is hilarious, but extremely weak deck to my taste. You got fucked up? Almost no way to recover, is a one-shot only.

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Posted 18 April 2012 at 01:53

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