zhur-taa ancient is very risky because it also gives your opponent a boost. I would have it side boarded for midrange decks. never play an ancient against control because they will sphinx for a million. also agro takes advantage of it allowing them to dump there hand. midrange is the best one to use it against
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it works with any forest or plains, that means I can search up any of the shock lands (temple garden, Hallowed fountain, Breeding Pool) because they each count as two different land types