The owner of this deck hasn't added a sideboard, they probably should...
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This one's been sitting in my prototypes for about a month. It's a hair slow but it's really fun to play and can overrun an unprepared opponent. The idea is simple: build your creatures bigger and bigger, to the point where blocking them becomes harmful to your opponent's health.With ten bestow creatures, Gift of Immortality, Spectra Ward and Heliod lurking around, this deck has quite a bit of resilience against removal. Sage's Reverie is great when you've both run out of gas; it almost always draws you at least three cards. Rogue's Passage can outright win the game once you have a big enough battlecruiser.Obviously, this deck has some weaknesses - Stormbreath Dragon can ruin your day, and the "removal" has some shortcomings. I haven't written a sideboard on here yet, but I'm open to suggestions.
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