Of course. It's just something I put together to get a nice constellation theme to it. I do feel that some cards are a bit redundant.so shoot away
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Hi thanks for your reply. Some good suggestions. Especially the Ash Zealot. I'm wondering how I could've forgotten her. Skinbrand Goblin was in the deck but I cut him out. His bloodrush ability doesnt count as casting and thus doesnt use the heroic mechanic.The Prophetic Flamespeaker! I want that one! But I'm afraid he is going to be expensive. Had the luck I got 2x Purphoros with the Fatpack..I'm still contemplating if I should include the dynacharge and titan strength as standard in the deck.......I'll be glad to look at your deck. Is it it just theorycrafting / wishlishting? Or actual work in progress?
Bit late :PFirst of all thanks for the comment! As you suggested I removed the ramp. And it works pretty well. Perhaps a bit slower in multiplayer. Usually not enough mana for combat tricks. But that can be played around.All with all it became an aggressive deck that caught my friends a few times by surprise. Especially the addition of a few removal spells (fight mechanic).greetings
Oh.. and look up parallax tide. Could prove fun. and lame...
Hi. Had some time thinking what we talked about on skype. I would recommend 2 or 3 dross scorpions (20 cent pp). These in combination with you pentavites and chalice will give infinite mana & +1/+1 counters. Furthermore. with the throne of geth your blue profilate spells become more a filler. Instead you could get some removal, extra card draw or counter spells (stoic rebutal 20 cent pp).The deck would even become more stable with the removal of blue mana. Since grim affliction and fate transfer can be cast with black mana.In the end I think this is a well made deck that will go stomping pretty fast and pretty hard.ps other cards which would work great but are unfortunatly green:Hindervines & Mutants prey
Oh and perilous research instead of vivisection :)
Some suggestions for cards to include; Inquisitors flailCathedral of warBalefire liegeCatch // Release (Catch)Detention SphereGleam of BattleGrand Arbiter Augustin IVLegion's InitiativeMaster WarcraftSpirit mantleDidnt look at the prices though. But these look like decent additions / replacements for uour deck.Good luck.Maarten
Aether storm zonder de angel is een vreemde eend. Pyrite spellbomb kan je makkelijker opzoeken maar is geen instant of sorcery. Ik zou eerder een spreuk zoals electrolyze erin stoppen.De trinketmage is leuk met de spellbombs.. maar voegt niks toe met de minotaurs/changelings.Je zou iets zoals Xenograft inkunnen voeren. Dan triggeren de humans van de blaze commando ook op de enter ally ding. En is je trinket mage ook een dergelijk type.Ik zou tevens wat landjes verminderen. Je hebt met al de dual landjes / gates toch al bijna alle kleuren tot je beschikking. Tevens zijn je spells niet echt mana dependant; bijna geen dual kleur of iets dat meerdere van 1 kleur nodig heeft.O ja met die landjes die je naar je hand moet nemen.. stop er wat landjes bij in met ETB.de spells en combo ziet er allemaal snel en hard uit (behalve de vertragende aether storm) maar het si een 80 kaarten deck. Probeer het terug te brengen. Pithing needle zou ik 2 of 3 van nemen ipv 4Arc blade is een goede met de blaze commando. Je zou cathars' crusade kunnen toevoegen zodat je andere beestjes ook harder wordenAls laatste mis ik wat control. Removal is natuurlijk wat harder. En je spellsbombs zijn wel handig. Maar dingen zoals Turn // Burn of Fire // Ice geven je wat opties om achter de hand te houden. Zijn natuurlijk niet vanuit je graveyard te halen..