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Twincast and Pyromancer Ascension help multiply damage spells you cast.
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You're the best friend of my mill deck game tow, I'd side in some Telemin performances just for you. And I love twincast myself
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lol
Well I would add Ball Lightning after the first game, but yeah, this deck would be screwed. Remind me to avoid tourneys that you go to...
Though my mill would help pyromancer's go off quicker... but i don't think you'd get the damage through. Lucky for you, no one run mill. so +1
haha thanks. i actually have seen a guy running a standard mill at FNM. he would have crushed this deck
Very nice use of pyromancer ascension. I think this is the best use of it ive seen. And twincast goes hand and hand with it.
thanks usafcowboy
oh, i forgot to mention in my Deck Info that I put Twitch in there because it is being re-released in Worldwake and so it will be Standard soon
Yeah, not too bad. I've seen waaay worse and I like how there is multiple copies not just the first copy. Because you're running red/blue I'd throw in some Swerve. It's the best Blue/Red spell EVER. and Since Twincast is so important to this deck, bump it up to 4. Definetly add creatures and not ones that go away after a turn. You need some consistency in here. Put in those and it will see some play and maybe even win. Although I'd have to say that Boros Bushwhacker and Naya Zoo and Lightsaber would kick its ass. Nice though. +1
Also add some Scalding Tarns, I know you have no landfall but hear me out. For each one of those you run, you search out whatever color you need and thin the deck, therefore making it more likely to hit what you need. Also think about tome Scour to help get things in your grave. I do like it though, maybe we need to play this against my mill?
Thanks for the input guys, I do appreciate it. Zeus, I originally had Twincast at 4 and then dropped it to 2... I am trying to remember why I did that, but since I can't seem to come up with a reason I will bump it back to 4. Swerve is always an option and I think I might start with it Sideboarded (traded for Twitch). I def. agree about adding creatures... Any opinion on what to add? I was thinking quick-drop small flying chump blockers. Any opinion on that would be greatly appreciated. kaim, I think that I would hold of on Scalding Tarns until I played this deck out multiple times to see how my lands came out, but that's def a good point. I don't think I would use tome scour unless I added more total cards to the deck... I would be afraid it would hurt more than help.
Maybe I can add Sage Owl as a blocker? 2 casting cost, 1/1 Flying as a blocking chump that allows me to re-arrange the top 4 cards of my library.... might be helpful.... Thoughts?
Edited to include some creatures and some other burn spells.