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It's an EDH around Thraximundar that I've been tweaking. I don't have the cards for it yet, but I didn't really plan on getting 'em 'til I had the decklist anyways. Tell me what you think! oh, and the theme is 'Creatures? You can't have creatures' Also a minor Zombie sub-theme
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holy crap....thats a lot of cards... haha looks like fun! +1
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interesting take on thrax. It's right on theme. I have a thrax deck that was built around the same concept. A ton of sac'ing that hits that magic 21 very quickly. Problem was he'd be a twenty counters and catch a terminate. Could be that my play circle is way more removal happy than most (i take that back; my place circle is DEFINITELY more trigger happy than most) but I changed the focus to keeping the entire bored cleared all the time (aether flash etc) and hitting them with thrax when they had just their general in play to get good mana economy and a few wacks before he gets nuked. Doesn't win by the 21 damage rule but it does win much more consistently. Consider Marsh Casualties or other one sided pyroclasms against token generators. Word of seizing is great in any red deck. Thrax is pretty open to removal here. consider some counters, swerves, or shunts. Also, discard is fantastic in these colors. Day of the dragons is always fun with all those tokens of yours. Dragon wings and dragon shadow are great to draw no matter what you're doing. I also really like call the sky breaker in my deck as well. Great build you've got there though just thought you'd like a few alternative ideas. No idea what you could take out but then thats always been my weekest point of deck building.
@ smalrebelion: Thrax is really good for one reason: three swings and someone dies. you don't need to one-shot 'em, just nail 'em for 7...then 7, then 7 more, and they die. I gotta update this list, maybe tomorrow, it has changed considerably. Much more countermagic, more multiplayer oriented. Took out the tribal aspect though, anyways, I'll update it soon