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Simic is my favorite color combo, I'm trying out lots of different types of Simic decks to see which one is the best. Hopefully I'll be able to come up with something worth getting together and bringing to FNM. This deck is really strong. Evasive creatures supported by pump and protected by Ranger's Guile and Artful Dodge. Inquisitor's Flail doubles the effects of my pump spells. Sideboard is still shaky. I might use Ring of Evos Isle, to provide protection and inevitability(stalker becomes a an unstoppable threat that keeps growing until the opponent dies, others grow and gain hexproof when needed). I'm also thinking about adding Wild Defiance, it can help me against control, where they will be able to sweep my creatures, but defiance stays out to make my next creatures more dangerous. I'm really hopeful that gatecrash will have so Simic love, including possibly a pump spell(hopefully Simic charm will be as good as the EYE RTR ones). I also might run some counterspells in the side. Fog would be good here, it buys me a turn to continue my unblockable attack. The nice thing about this deck is that situational cards like fog and counterparts can be fed to Niv- Elemental for a nice gain. 12/10/12: Replaced Delver with Judge's Familiar, I have a lot fewer instants than I started with, Delver often takes too long to flip. I've lost a couple games where I had two Delvers as my only creatures and it took 4 turns to flip them. Familiar comes out evasive, and hurts opponents tempo strategy(this deck can have a hard time with St. Traft and unsummons if I don't draw stalker with flail/rancor)
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This is a really cool idea, I'm also a fan of the flail, you should add something to assure you draw the stalker, some draw. also maybe some counters, to prevent field destruction or anything like that. unless its supreme verdict sadly =\ but yea cool idea!
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I dont need counters, only weakness to this is Supreme Verdict. I left draw because I wanted to keep this pretty fast
what about runecaster pike. it would probably help but i like the flail. but its similar to mine im making.
I started with the pike, but any pump spell with the flail is better unless I have a bunch in graveyard. Also, flail doesn't have to worry about losing to graveyard hate. Flail also combos nicely with Rancor, and doesn't care if I make Nivmagus eat my spells(which hurts pike)
i have built a similar deck, but i was revolving around wild defiance, this deck seems to be better with some play testing, i'd use 4 strangleroot geist on mainboard, then sb the nivmagus against control, couldnt think of any more improvement i'd add 4 negate/dissipate/syncopate on sb too, swap for unsummon on control decks
That's a good suggestion, I really didn't think about Strangleroot Geist. Not completely sure it would be better, but it's definitely something I will try playtesting with.
actually i think nivmagus is a really good card, forget the strangleroot, exiling unsummons and artful dodge saved me multiple times, but the undying seems to good to give up. hmmmm
Going to try this setup for FNM this week!
That's reason I like Nivmagus, it makes any of my spells into permanent boosts. Its other advantage is that it prevents opponents from countering my pumps. Strangleroot Geist is worth having 2 3-4 copies in the sideboard against control, where its resistance to board sweepers is more important than winning the game fast
If you do take something like this to FNM, what exact build would you go with, and what sideboard would you use? Post whatever you decide on and how well you do, especially if you notice any terrible matchups.
i'd start with delver, if i see the need for counterspell i'd swap it for judges familiar, turn 2 flipped delver is pretty nasty i might run 2 nivmagus and 2 strangleroot just to counter heavy board wipe decks, i'd run syncopate on sb since this deck is quite fast. or dissipate is good too
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This deck just doesn't have enough spells for Delver. He VERY rarely flips on 2, and occasionally takes as long as turn 5 or 6, which makes it really hard to get offense going.
hey can you comment on this deck? i can probably pool some cash and build this as an upgrade to what i have. deck link http://www.mtgvault.com/ViewPrices.aspx?DeckID=412831
You didn't link the deck.Guessing from what the link says, you copy/pasted the URL from the estimated price screen. You have to post the link to the view deck screen.
lol sorry, stopped playing magic and visiting this site for a long time, :D http://www.mtgvault.com/ViewDeck.aspx?DeckID=412887
and this one too http://www.mtgvault.com/ViewDeck.aspx?DeckID=412831
play tested it last night, this is way better than most of the decks i set up, used syncopate strangleroot, fog on SB, and delver instead of judge's familiar lost every single game to a door to nothingness deck -.-, i hate sphinx's revelation + omniscience + door + increasing ambition + temporal mastery not sure if i got the right cards for it but i think this is his setup http://www.mtgvault.com/ViewDeck.aspx?DeckID=413343
as long as the game doesnt reach 10 turns, this deck is awesome
Fog in SB is good idea, can hold back aggro and midrange decks for an extra turn of my unblockable attack, and can always be fed to Niv-Elemental. Trust me, you would be much better off with Familiar in main over Delver, much more reliable unless you add more spells, and great against control/combo decks(which you said you struggled with)
hmmmm judge's familiar is more consistent i think, how about adding in wild defiance on SB
If you look at the description you'll see I already said that as a likely sideboard
play tested it whole night, judges familiar is purely situational, FOG IS A VERY VERY USEFUL GAME WINNING card, never tried delver again, on aggro decks i ran 2 judges and 2 strangleroot, removed 1 flail, added a wild defiance and swapped titanic growths with some fogs
EXTREMELY STRONG!