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About finished with this list. Penance can prevent honden of infinite rage damage and put a card on my library to enduring ideal it out. Or put a creature on top to lurking predators it out. Doubling season can get more spirit tokens, and obviously for the thallids. Also help out beastmaster ascension and quest for ancient secrets. Various replies to other decks I face in my circle. Copy ghostly prison against any sort of creature attacking deck. Copy privilaged position against enchantment hate. Copy leyline if life total is getting low. etc. when all is said and done, i'm pretty boned if i dont get enduring ideal out.
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I have a question for anyone looking at this: if i have a paradox hazes out and have played enduring ideal, can I get another paradox haze out during my first upkeep, then have an additional 2 upkeeps after that?
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Sorry that doesn't work. You can't play spells until after your upkeep.
except enduring ideal says copy at the start of upkeep...
its not entirely true you cant play spells: 503. Upkeep Step 503.1. First, any abilities that trigger at the beginning of the upkeep step and any abilities that triggered during the turn’s untap step go on the stack. (See rule 603, “Handling Triggered Abilities.”) 503.2. Second, the active player gets priority. Players may cast spells and activate abilities. You cannot play a sorcery though: 505.5a The main phase is the only phase in which a player can normally cast artifact, creature, enchantment, planeswalker, and sorcery spells. Only the active player may cast these spells.
oh, and if you have already played the ideal and bring out the paradox haze, you will get the second upkeep "at the begining" of your next upkeep