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Designed to be a 3-stage infect deck, sprinkled with removal and control. Begins with fliers/unblockables with infect, and cheap power boosters for a turn 3/4 win. If i don't get the perfect starting hand, Hand of the Praetors and Phyrexian Crusader kill quickly as well. Then Skithiryx and Corrupted Conscience finish off the opponent in the late game if needed. Corrupted resolve, Mana leak provide some control, and Go for the throat, Virulent Wound provide some removal, and Livewire Lash stops the opponent from burning my creatures or two free Poison counters. Front Page! Thanks for all the comments everyone! Please, please, PLEASE comment so this is the best possible.
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Hey, awesome deck , didn't think blue/black would actually work, I still think their needs to be a few more instants that pump up creatures, vampire's bite might work,other then that its awesome !!!
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thx for the tip, but i want it to b around after zendikar leaves.
i also very much like your deck :) ^yah i have the same prblem cause i want my deck to be standard next year as well, but untill then i think that its more than wothr it to swap 4 tainted strike for 4 vamps bite, trust me, i once got 9 poison counters on my friend on the fourth turn just from inmoth and vamps bite, so i highly suggest changing it, just for now. :) also i would replace 2 thrummomg birds with 2 skithiryx because he is literally a game winner, besides when you think about it, thrumming bird is the same as plague stinger, just it only works if the other guy's poisoned and opponents arent afraid to block it cause he doesnt have infect and is only a 1/1. id then replace the third thrummingbird with another crusader, cause boy, those things a freakin awesom!!!! lastly i would swap 2 mutagenic and 2 agents for 4 distortion strike because they can make your vatmother;s or skithiryxs' 5/5 unblockable and with rebound that means in two turns its over. other than that theres nothing to say, this deck is pretty suit man!!!!!! :) keep it up :)
i hear what ur saying, but i want another blue creature to warrant the islands i have to put in for blighted agent. Should corrupted conscience replace vatmother to turn their biggest hitter against them? Plus vatmother gives me an extra poison counter, and a lot of infect decks are going to surface that will do that anyway.
You could go with Viral Drake which has Infect and Proliferate at will.
Viral Drake is a good addition with infect and can proliferate, plus its hard for others to kill with 4 toughness. And if someone does try to block him because he's only a 1/4, using twisted image to make him a 4/1 gives you a nice boost. I've done it many times.
i also want to add more cheap boosters and i think piston sledge (a +3 for 3 that sticks around) would b good .
I don't see the benefit in tainted strike. I understand that it may be the only instant buff for black or blue once the new cycle rotates, but it's not that much of a bonus and all your creatures currently have infect. I would think something like doomblade, fuel for the cause, or disperse would be a better use of the space. The control/removal would be better off imo. Also, because I have a similar deck - I'm curious why you have hex parasite in your sideboard? I was thinking of using surgical extraction to counter combo decks. Thanks.
I will probably put in another control card, but turn aside seems better to me than fuel cuz FFTC seems a bit expensive. and Hex Parasite rapes planeswalkers, so if i'm facing a deck that revolves around a planeswalker (like tezzeret artifact decks) i kill all.
Thanks for the tip on Hex Parasite. My issue with turn aside is that it doesn't address spells that either don't target your parmanents (like life's finale) or that target you. If you want to keep it cheap, perhaps Mana leak is a good choice because if you're using it early (or even later when they're casting a big spell), it's very unlikely that they will have the 3 extra mana. Also, I notice that you go with 4 livewires. I do like them, but they seem a bit too expensive. I was thinking of 2 live wires and 2 piston sledges.
hmm yeah. Mana Leak is a great idea. and ur probably right abt the piston sledges. I'll change it here and play FNM with it to see.
Glad to help. Let me know how FNM goes
maybe remove darkslick shores for 3 swamps and an island and the sledge for 2 lashwrithe
yeah i looked at lashwrithe when i first built this, but it costs to much to play. i have to have 4 mana to cast it, plus i have to pay 4 life to equip it to something with infect. It seems a lot where as piston sledge is only 3 mana and it automatically benefits my creature with infect like blighted agent.
If you want it to function on control, drop piston sledge (card is literally useless to you after someone kills the creature it's on, which they definitely will, since you don't have another artifact worth sacing to equip it.) and put in sword of feast and famine... A little evasion, isn't bad, especially on a flyer or unblockable. Then, when it untaps your lands, play the counter/removal game until your next untap step. Doom Blade has never been a big thing for me... I think it's sideboard material unless you're playing something like elves... but then Smother, Disfigure, Grasp of Darkness, work just as well... In fact, with CAW-blade smashing face right now, I'd say all those options are pretty strong (especially disfigure, pre sword equip). If you can't afford a sword, Praetor's Grasp is a nice way of getting one :-)
i nvr really thought abt them burning the creature Piston Sledge was attached to. SOFF is a really good option for playing control cards but also, if hand of the Praetors is out, a way of playing cheap infect to pile up the poison counters. doom blade is ok in my opinion, but dismember is in the SB in order to replace it when facing a black deck. But Praetor's Grasp seems an even better alternative.
Grim Affliction, or Virulent Wound + Dismember might help.Also, with this kind of deck, Inexorable Tide would be just evil.
Grim Affliction would mainly b for the proliferate, and i would rather use tezzeret's gambit and draw twice than put a -1/-1 counter on something. Virulent wound is on the SB for when facing aggro decks as to kill one of their's and give them a poison counter, but that combo would be pretty killer. Wouldn't know what to get rid of in order to put them in tho. inexorable tide is ok, but it mite b too expensive in my opinion. I want to concentrate on cheaper hitters and control, and, again, i wouldn't know what to get rid of.
you don't have necropede or virulent wound so i would take oth the swords just saying they're really money wise expensive and virulent wound can remove 1/1s and give them an infect counter also if you could help my infect that would be great http://www.mtgvault.com/ViewDeck.aspx?DeckID=193491
I've never liked necropede. the ability is bad cuz it focuses on creatures. But people have suggested virulent wound a lot so i mite move them off of SB to replace Doom Blade.
I took a very similar deck to a local invitational last night. There were 21 players involved and I ended up loosing in the semi-finals (overall record was 3-1-1 matches in the original round [note I agreed to a draw for the final match so that I could garauntee a spot for top 8]) and I won in the first round of 8 - single elimination. The prize was a 3-round buy for the national tournament in Philly. Anyways, I wanted to post regarding some of the problems I ran into and get some advice on how to fix it. My losses were to a caw-blade (which still used 4 Jace and 4 Stoneforge) and a Mono-red burn which used quest for pure flame to ramp up and finish me off (a note on this deck, I actually did beat it 2-0 in an earlier round, but that could have been chalked up to poor draws). So what do you have or what might you suggest to deal with a mono-red Koth infused deck (or even a post ban caw-blade deck) - Assume that they are smart enough to have some cards like dismember and the artifact pump nuke to deal with Phyrexian crusader?
Livewire Lash works wonders against burn decks as even if the equipped creature doesn't get a chance to attack, he still deals damage. Besides that, the most u can do against either is counter the important spells, use Hex Parasite to stop planeswalkers bfore they get too dangerous, and use removal & Surgical Extraction to weed out the more dangerous cards.
I would run two lashwrithes and two livewires. The thing with lashwrithe is if you have it on the field and play skittles with the haste added you can pay the life for a complete game changer. I won so many games with my b/u control deck with that combo
Hmmm Lashwrithes mite pay off, but if i only get one swamp it really isnt worth it but maybe 2 for 2 lashes.
I think you should put in 3-4 Royal Assasins and remove the removal spells, gives you more control since their play will be restricted and their strategy will therefore be different.. Otherwise OK deck!
Let us know how the Royal Assassin play goes. I have a feeling it will be disrupted too often, Control decks will counter it, Aggro decks burn it, at best it's a great attack deterrent (as you have no way to force a tap). At worst it trades for a Counterspell, Burn, or gets murdered by the REAL Royal Assassin, Gideon Jura. Spellskite may be more beneficial here, as your plan is to attack with evasion or combat advantage infectors; Skite can protect your artifacts and your creatures from disruption (as he's a legal target for both).
Yeah protection is more important to me than removal. We can kill each other's creatures til a standstill.
its funny because i rarely see Livewire Lash used in infect and that surprises me a lot, it may slow the deck down but once equiped youre pretty much already dead
livewire ash is brilliant in this deck
You might also want to add some Thrummingbird or Ichorclaw Myr. Great deck though!
Also some Drowned Catacomb wouldn't hurt. :D
I'd be careful with Thrummingbird. yes he proliferates...but he doesn't proliferate equal to his power. the point is, he's a crappy attacker who at most does 1 point (albiet to everything with -1/-1 counters) but if you're in the situation where you're blocking to stay alive...it's bad times)
when i made this deck, i wasn't sure if drowned catacombs would b reprinted, but now i am going to but it in for darkslick shores. And i included Thrummingbird at first, but without infect, opponents won't have any qualms abt blocking him.
i have a obliterator deck that would take care of the creatures pretty quickly, but i like the build :)
Distortion Strike + Skithiryx, 2 turns, unblockable 10 poison counters.
Blighted Agent + Livewire Lash + Mutagenic Growth = 8 poison counters 2 turns earlier and an unblockable 3/3
It's 7 counters and an unblockable 3/1... rather huge difference.
...I meant 3/1, and the turn you play the lash you swing for 1, and the turn you equip you have 2 mana for a Leak.
distortion strike is a wonderful card but unfotunately it is out of standard. but blighted agent + livewire lash + 2 mutagenic growth = mass slaughter :) This combo can b accelerated w/ sol rock (turn one: play land, play sol rock, tap sol rock, play livewire lash), but is sol rock standard?
Sol Ring? It isn't. I thought Distorion Strike, and the rest of it's block, were rotating when Innistrad released.
Fair enough. I'm just a huge fan of Skithryx. XD
No vampire's bite?
Looks like he's trying to get the deck into the Post-Zendikar rotation.
correct rattyz :)
Very nice deck, Let me know what you think of my infect deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=204182
Awesome deck! You'll rape FNM
My Questions / Issues Side - Steel Sabotage - Why is this here? what do you expect to cause you enough problems to side in this card? Side - Marrow Shards - what decks are you going to get value out of this from? Most creatures in the format that are being played (and attacking) at at least 2/2 from the top tier'd decks. I'm guessing local Meta Card? Main - Corrupted Resolve - Cards like this seem great, but I tend to find you need them most when you can't get hits in on the enemy player. It's a dead card vs many control decks and aggro decks. Have you tried it yet? Side - Surgical Extraction - I dislike this card in most matchups. It's uses are very narrow, and you may get better results from a more proactive card, like Memoricide. However, it's worth a shot, When do you plan on siding this card in? How do you plan on protecting your creatures when trying to equip Livewire lash? After playing MANY games on MTGO (using UG infect), I find that equipping Livewire Lash is what players wait for, it's a sick tempo play aganst you.
ok, steel sabotage is for artifact decks so i can counter a spell for only U. and partly cuz i couldnt think of something better. Marrow shards is against aggro decks (Goblin, Battlecry, etc.) No i haven't played Corrupted Resolve on decks, but if ur experience says its a bad card, then i'll consider replacing it. Honesty, Surgical Extraction was only used cuz a lot of people liked it and i needed another sb card.
Deathmark was a new addition for you, and while it's a very efficient removal spell, I can't imagine any situations that you'd profitably remove cards from your mainboard for this line of attack. I prefer Tech like Twisted Image (kills walls and spellskite), or perhaps house some sideboard Go For the Throat / Doom Blades I like the Virulent Wound sideboard addition; As it actually acts as another Exarch Twin hate card, in addition to a nice combat trick (I forsee huge Crusader blowouts), or a light removal option vs many decks (birds, x/1 aggro decks, mirror match). With the additions of Tezz's Gambit to your main board, you may want to consider getting something that "deals" with Creatures on both offense and defense. I really enjoyed having Tumble Magnets, which gained value with Tezz's Gambit. It's versitile (can stall for you to find removal or a quick kill condition). You also may want to move Corrupted Conscience to side board in favor of a more streamlined approach to game 1 scenarios (especially vs Aggro decks).
Actually, I forgot Splinter Twin does not care about -1/-1 counters on the card. if a 0/3 Exarch is enchanted, it makes 1/4 Copies. So don't fall into that trap.
Dismember is better for the mainboard than go for the throat especially with the rise of tempered steel decks. You may want some prolifeate in this deck and since it's blue there are plent of options: Tezzeret's Gambit being a must have of at least 3 and steady progress being slighty less good. You can take out corrupted conscience and maybe even the plague stingers in favor of the gambits. Proliferate will speed this deck up so much as now you only will have to be dealing around 7 or 8 damage the rest will be proliferated. My suggestion is to take out the 2 conscience and 4 plague stingers and add 3 gambits, 2 Jace Beleren, and 1 viral drake and then swap the go for throat for dismembers.
Proliferate is good, but i don't want to really dig into it. i prefer spending mana on creatures that give counters over and over again rather that an instant that only gives once. But tezzeret's Gambit is really good, cuz it's basically a draw card with proliferate thrown in for good measure, so i'll thrown in 4 gambits.
Ok, I haven't logged on in a while so i'll address everyone's suggestions on thier comments. 1) Thx for making this front page! 2) Credit where credit is due: this wouldn't b front page without the new advertising page. Thx Tim.
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Brass Squire + Argentum Armor on your Blighted Agent. Crazy amount of unblockable Infect. I got this setup and it kills quick. http://www.mtgvault.com/ViewDeck.aspx?DeckID=206700
Fun Combo, but I don't see how in the current meta he would be able to get out a 6 casting cost artifact in addition to having a creature that has little additional synergy. But still, that combo would unquestionably end games if it could get online.
Easy, the Engineers and Cryptoplasms to copy the engineers on turns you need the extra mana. The Squire attaches equipment as a tap ability which means you can attach it at your leisure instead of as a sorcery. It's quite fantastic.
Id suggest getting rid of lashwrithe because the 4 cost to bring out is too high. Replace with a 4th mutagenic and a 4th dismember. I'd also suggest removing the 3 sideboard twisted image for either 3 into the roil or 3 disperse (if you want to keep it post block switch). You've got enough creature control and the disperse/ITR allow you to handle enchantments.
cool thing is when you target your creature with a spell like giant growwth or watever then 2 free counters as well along with the bump up in power/toughness...1 thing tht would be amazing is distortion strike making a creature unblockable....with rebound just another threat to add to this great deck..