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based on getting as much land out as possible
This deck has been viewed 777 times.
drop explosive vegetation for skyshroud claim, drop rampant growth for natures lore, drop explore for khalni heart expedition, and boundless realms is overkill -- drop it and 2 primal bellows for a playset of harrow. honestly, you've got to many win conditions. if i were you, i'd cut dourbark and traproot kami (it's better to just race their speed with your ramp than use a turn to play something to stall) for 2 more forest (despite being a ramp deck, you want to have enough lands to hit atleast your first 3 land drops), 4 harmonize (with this amound of mana you'll need the draw) and 2 of a more sollid win condition than dourbark. maybe wurmcoil engine, the rest of the primeval titans, or avenger of zendicar. that should set you up with one hell of a casual ramp deck.
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