Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Been having a lot of fun playing this deck online, I've been messing around with UB control for the past couple weeks trying to find something that works but I wanted to branch out to a third color, either green or white (obviously chose green).
Early game: Scry your heart out to control the board, there isn't any creatures that you are going to be swinging with until mid-late game so just use your good ole' caryatids and coursers as blockers to stop those pesky aggro decks.Mid game: By this point you should have a pretty good board and a decent amount of card advantage through divination, dig through time and everything you scryed away. This is when you want to try slamming a prognostic sphinx into play to start digging deeper and making sure you keep drawing into answers. (plus courser with sphinx can pretty much promise you that you can put a land onto the field for free so just leave them on top, play them, and save any lands in your hand as a safety net to discard for sphinx)Late game: By this point in the game you should have a huge amount of card advantage and enough mana to start considering villainous wealth to end out the game if your sphinx isn't quite doing enough damage. NOTE: when playing against blue decks that you know have counters don't be greedy if you have a dissolve in hand, just wealth for your mana-3 so that you don't use all of your mana just to have it be countered.HAVE FUN!!! :D
This deck has been viewed 1,013 times.
Thassa? Also maybe cut one of each temple for 4 of delta and 2 mana confluence?
Permalink