The owner of this deck hasn't added a sideboard, they probably should...
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The basic premise of this deck is to filter and play as many of your lands as fast as you can, to make sure that Goblin Charbelcher can inflict maximum damage upon activating a resolving. I have seen builds run 7-mana, but I thought that I would run an 8th being Stomping ground, just in the event that Charbelcher reveals it and deals double it's regular damage.
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