Servo Swarm

by naveogo on 27 February 2017

Main Deck (60 cards)

Sideboard (20 cards)

Creatures (4)


Sorceries (4)


Enchantments (4)

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Deck Description

A nice deck that is mid budget due to the fact that it only needs 4 nonbasic lands. Works pretty nice, and in my opinion is very fun to play.

How to Play

start with metallic mimic as a servo, otherwise get servos out onto the battlefield early game. use them to cast things like Barricade Breaker or Angel of Invention with the help of Inspiring Statuary. Servos can easily man vehicles and are buffed by Master Trinketeer. Side in removal if your versing a deck based around Thing in the Ice control, or Sram equipment.

Deck Tags

  • Standard
  • Servo
  • Fun
  • Budget
  • Mono White
  • Artifact
  • VaultHelp

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,576 times.

Mana Curve

Mana Symbol Occurrence

280000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Servo Swarm

Please suggest changes!

0
Posted 28 February 2017 at 14:47

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Your curve seems incredibly greedy. I did a few sample hands and the deck litterally does nothing for the first few turns, (really bad in a meta full of turn 4 combo and a slew of aggro decks).
You basically have to revamp it to either be faster or more controlling so you can be alive when your servos hit the table. I think it needs a complete redesign...
Just my opinion.

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Posted 28 February 2017 at 16:25

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I had the same exact thought while making this deck, but I have to say you generally get a 2 mana card in starting hand, and I rarely have issues with It being too slow. I played a bunch of games online with this, and It actually works surprisingly well. What changes would you make in terms of complete redesign?

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Posted 01 March 2017 at 13:33

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I'm happy it works for you.
I'd probably start with lowering the curve by adding something like the Inspector for a 1 drop that gives you card draw later when you are sitting around waiting for a land drop. 3 Statuary seems way to many and in the sample hands I drew there was always dead cards in my hand as a result of drawing multiple Angels or Augmenters that the Expertise can't cast. I'd trim some of those to lower the curve.
Something like that, or add more removal to control the board until you get to 4-5 mana. Or both...?

0
Posted 01 March 2017 at 18:44

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On second thought, you should probably play Toolcraft Exemplar in here to.

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Posted 01 March 2017 at 22:05

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+1 from me I like the deck

Just some slight changes I'd make personally:
+1 trinketeer
-1 barricade breaker
-2 angel? (Maybe)
And lastly...
-4 augmented and in replace go with the 2/2 for 3 mana that fabricates 1 (I forget the name)

Those are the changes I'd make without completely changing your build on the deck - I wouldn't run the colossus at all but that's just an opinion thing it's not bad or anything
Only thing this deck is really lacking is card draw but you can't really do anything about that - maybe add thraben inspector?

I hope this helps

0
Posted 12 March 2017 at 03:05

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Glint-sleeve Artisan. (-:

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Posted 12 March 2017 at 12:56

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Glint-sleeve would be amazing

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Posted 12 March 2017 at 15:45

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from playing more games with this I definitely agree with lowering the curve and sticking with 3 drops. I made a few changes based on what you said.

0
Posted 30 March 2017 at 12:45

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