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If you're going to go the unblockable/islandwalk route, why not look into Wanderwine Prophets, Summon the School, and Lullmage Mentor? The first gives you possible extra turns, and the others can provide fodder for you to sac to do so. :)
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I like the suggestions but I'd like to keep it mono blue so Summon the school was a no go for me but it is a great card!
I don't see why people play Remand . It just delays, a strait counter would be better.
When your goal is to win and win fast all you have to do is delay your opponent
On top of that you get to draw a card
Hey, nice deck. I'm trying to make the archetypal decks for the 5 basic tribals. Could you check out the merfolk one? Thanks. http://www.mtgvault.com/ViewDeck.aspx?DeckID=256759 Remand is great. Slows them down, wastes their mana, and nets a cantrip. Good call, Navauho.