THE BAD DIE YOUNG (SHIREI EDH!..

by natzito on 23 July 2012

Main Deck (99 cards)

Sideboard (5 cards)

Artifacts (1)


Enchantments (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

soo awesome my last draw phase was... t1 swamp sol ring lightning greaves t2. swamp demonic tutor into bitterblossom play bitterblossom. t3. volraths stronghold play braids cabal minion equip greaves. good game

KEY UNIQUE CARDS (doesn't include staple cards like sol ring and top)

scarecrone: first ability does not require tapping has 1 power and card draw second ability is also synergystic with many other cards in deck.

expedition map: helps set up coffers+vesuva+desserted temple+urborg or sets up dustbowl+shirie+blinkmoth,inkmoth,or spawning pool for mass land destruction.

pilgrims eye: ensures land drop every turn with shirei and sac outlet

skullclamp: staple but especially good in this deck for obvious reason it just dominates especially with bitterblossom or breeding pit

hell's caretaker: does everything sac oulet, recursion power is 1

braids: amazing in this deck pretty much goodgame with biiterblossom or breeding pool

sorceress queen: shrinks opponents and your own creatures so they come back with shirei

sadistic hypnotist: insane in this deck also gg with bitterblossom or breeding pool.

coffin queen: recurring mind control when she dies i get her back with shirei

apprentice necromancer: beutiful in this deck when you sac hi he comes back and brings back somthing else imagine getting a hastey wurmcoil or dread almost every turn.

boneshredder: reacurring removal that kills itself (which is good) and just comes back to kill somthing again every turn with shirei

big game hunter: when he dies he just comes back to kill more fatties

augar of skulls: discards two and just comes back for more dominates opponents hands

blood artist: pure evil especially with bitterblossom and sac outlet because you dont lose any life and your opponent gets terrorised he is awesome in this deck.

contamination: good game especially with blossom

grave pact: complete complete board control

attrition: ima kill your creatures over and over and over

theres alot other insane tricks combos and cards in this deck i just got tired of typing check them out for your self

1.thanks sshouston for suggesting smokestack, oblivion stone, and monument they are pretty insane in the deck












Deck Tags

  • EDH

Deck at a Glance

Social Stats

12
Likes

This deck has been viewed 10,550 times.

Mana Curve

Mana Symbol Occurrence

006600

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for THE BAD DIE YOUNG (SHIREI EDH!!)

Wow, this deck looks amazing. I havent seen an overwhelmingly good mono black EDH yet, but this looks pretty good. I think it would be fun to go against it. Love the synergy and the creature return.

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Posted 24 July 2012 at 02:41

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yah i was super excited to make it. if griselbrand wasnt banned mono black would probably be one of the strongest archetypes. this is only my third edh build but im happy how it turned out

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Posted 24 July 2012 at 02:46

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You know your deck better than I will, unless we played a few games. Having played black a lot, I'll suggest cards that might help with synergy. What should you take out for my suggested cards? I have no idea.

Mortivore: He _will_ get big. And */* is default of 0/0 in graveyard.. So if Shirei is in play.... :)

Crypt Rats: Pestilence on a 1/1 stick. Easy to bring back with Shirei. Can also be combo'd with sword of light and shadow for easy board wipes.

Tortured Existence: It allows me to swap a creature in hand for a creature in graveyard for B. I use it for a multitude of uses, including; sending a fattie to the 'yard, prevention of targeted exile, getting back my doomed necromancers.

Doomed necromancer: Like apprentice necromancer, but a 2/2 for 2B, and the bring back is permanent.

Deathrender: gives +2/+2 and if equipped critter dies, I pull one from my hand and put in play attached. I attach it to doomed necromancer :P It's a 2 for 1 special!

I'm getting a less of a twitch about these below, but I will still mention them , on the off chance you didn't know of their existence.

Lightning coils: When a non-token creature dies, put a counter on this artifact. At beginning of your upkeep, if 5 or more counters, take them off and put in = amount of 3/1 hasted red elementals that die at end of turn.I'm guessing you could do that every turn with they way you throw creatures around.

Jet medallion: Makes all your black spells 1 less to cast.

Kuon, Ogre Ascendent: It's a flip card, that when 3 or more critters went to graveyard, flip. His other side is: at beginning of that players upkeep, they sac a creature. To me, its like having 2 braids out. Very nasty.

Desolation: At the end of each turn, whoever tapped a land for mana sacs a land. If its a plains, they take 2 damage. This would stack well with crucible of worlds, as well as stop those harassing blue response mages.

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Posted 24 July 2012 at 18:32

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i do like crypt rats and mortivore is good but unfortunatly he actually dosnt work with shirei because the ruling for shirei states that its power must be one or less at the time that it dies its not the power of the card per se. thats the whole point of sorceress queen because she shrinks my creatures so they can come back. i might play around with death render and doomed necromancer. i really only have two or 3 fatties in this deck unfortunatly thanks alot for the help :)

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Posted 24 July 2012 at 19:22

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I was going to say Sheldold the whispering one and put a couple negative counters on it may work

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Posted 25 July 2012 at 01:56

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yah i was thinking about her maybe i should take out dread for her and i can use sorceress queen to shrink her ill definitly think about it

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Posted 25 July 2012 at 01:58

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Pretty epic to be fair I wouldn't want to come up against it :) altho I would agree with if possible to have a couple of bigger boys to be mean.

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Posted 25 July 2012 at 18:21

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yah sheoldred might go in

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Posted 26 July 2012 at 00:45

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Thanks for commenting on my deck... Before that one I ran a shirei EDH for a month or two. In that deck a few things were complete bombs.

Smokestack- if you could your hands on one gives you such an unfair advantage when you return everything at the end of the turn

Oblivion stone- put a counter on shirei only and it becomes a plague wind

Eldrazi Monument, General's Regalia, Swiftfoot Boots - protect Shirei at all costs

Reaper from the abyss- A targeting Grave pact

Hope this helps :D

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Posted 26 July 2012 at 03:34

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SSHouston has deleted this comment.

Posted 26 July 2012 at 03:54

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Also Lightning Coils also combos incredibly well with smokestack/ oblivion stone

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Posted 26 July 2012 at 03:56

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thanks alot man smokestack and oblivion stone are definitly great cards that i totaly forgot about. i love smokestack in stax decks and eldrazi monument will be sick with bitterblossom ill edit my deck soon thanks

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Posted 26 July 2012 at 14:53

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Hooray for Mono-Coloured EDH decks! honestly, this looks pretty good, but you are missing so many key components, it's not even funny. Some things you may want to consider:

- Increasing Ambition (currently my favourite tutor in black)
- Ashnod's Altar (WHY DON't YOU HAVE THIS IN YOUR DECk - INSANE MANA!)
- The new Lily may suit Mono-Black better, esp. in EDH - thats just my opinion though
- Killing Wave is Fun
- Viscera Seer (pretty much sets up the entire rest of your game with cool stuff)
- Death Cultist (a personal fave of mine)
- Lashwrithe (fun in mono-black)
- Caged Sun (there is absolutely no excuse for not playing this in any mono EDh, it seriously eliminates all mana problems.)
- Butcher of Malakir (Grave pact on a stick)
- Falkenrath Noble (another blood artist)
- Fume Spitter (good for sniping those little things like BOP etc.)
- Deathgreeter
- Harvester of Souls (Y U NO HAVE THIS!?!?!)
- Massacre Wurm (why not?)
- Mikaeus the Unhallowed (fun to have in recursion-y decks :)
- Bonehoard (excellent damage output in a deck like this)
- Pawn of Ulamog (amazing mana output)
- Quest for the Gravelord
- Sadistic Glee
- Scavenger Drake
- Blade of the Bloodchief (Essential)
- Mimic Vat
- Myr Sire (TOKEN SPAM!)
- Perilous Myr (DAMAGE SPAM!)
- Bloodflow Connoisseur
- Nim Deathmantle
- Mortican Beetle
- Ulamog/Kozilek (i prefer Kozilek)

And probably many more :) Hope this helps. I also have a mono EDH (MONO RED!) - check it out - http://www.mtgvault.com/ViewDeck.aspx?DeckID=359910

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Posted 26 July 2012 at 09:58

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um i wouldnt say most of those are "key components at all" (cards like sol ring skullclamp and divining top are key components) but thanks for the comment :)

ashnods altar- is a possibility i was looking it over im still not sure on it yet.
new liliana- would be good with coffers but besides that the ramp isnt needed
killing wave- is really not a good card it barely ever does what you want it to do LSV goes into more detail about this
viscera seer is fine but he's not as good as my other sac outlets he's nice though i was definitly considering him while making this deck
death cultist: isnt nearly good enough in edh blood artist is him on steroids
lashwrithe: if i was trying to win by general damage then maybe but it makes my guys too big to be recurred by shirei
caged sun: pumps my creatures so i cant recur them obviously cant play this
falkenrath noble: he's 4 mana and not 1 power
i already have fume spitter
deathgreeter is a possibility
harvester of souls: maybe but you have to realise i already have so much draw power with skullclamp necropotence but ill try him out he is pretty good
massacre wurm: does nothing in edh and kills shirei
bonehoard: will do almost nothing in my deck sense my creatures dont stay in my graveyard
pawn of ulamog: not strong enough but he is pretty sweet
quest: no
sadistic glee: see lashwrithe, the only resason im running swords is cuz there so good
blade: possible again it will create huge creatures but i have very little evasion and all it does is pump, nothing else but i might try the blade out
mimic vat: good card no room for it though
myr sire might be good perilous myr might be good too
ill check out your deck

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Posted 26 July 2012 at 15:11

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#1 - I think you have the term "key component" mixed up with "staple". Skullclamp/Sol Ring etc are staples, as in for (almost) ALL EDHs, a key component is more specific to the deck itself.

#2 - I see your point, but you shouldn't be afraid of putting things in an EDH that aren't directly general-related. Here's what i mean:

Ashnod's Altar - A REQUIREMENT of this deck, as you get ludacris mana out of it.
Killing Wave - You can set the price for this ridiculously high, considering most things you have will come back at end of turn anyway, so minimal losses for you, maximum for them.
Viscera Seer - An ESSENTIAL CARD even if you only sac him to himself for 1 scry per turn, which is still good.
Death Cultist - Fair enough.
Lashwrithe - you have a lot of small creatures in this deck, but not very much in the way of BIG MEATY things. This is a good solution.
Caged Sun - Fair Enough.
Falkenrath Noble - with all the recurring going on, another blood artist is always fun, but you don't have to reccur him you know.
Deathgreeter - 1/2 of a blood artist, nuff said
Harvester of Souls - You can never have enough draw power. And this works so amazingly with this deck, you're crazy not to use it.
Massacre Wurm - DOES A BALLSLOAD in EDH, and only effects OPPONENTS CREATURES not yours.
Bonehoard - The creatures don't have to be in the graveyard permanently, dude, just sac a bunch, swing with bonehoard (while there are things in grave) and get them back at the END of turn.
Pawn of Ulamog - Not strong enough? getting 7 Eldrazi Spawn every turn on average, and you say not strong enough?
Quest for the Gravelord - Fair Enough
Sadistic Glee - See lashwrithe, and yes swords are good, but this is amazing in this deck.
Blade of the Bloodchief - See Sadistic Glee
Mimic Vat - Not really 'essential' as such, but still good.

So in short, not everything in your deck has to be power 1 or less for recursion, that is how you build a shit deck. Put in USEFUL cards, i mean, things that actually have an effect on the game, LONG TERM preferably.

Don't take any of this in a negative way, but i'm giving you advice based on my experience (i used to have a Shirei EDH)

Btw: Grave Titan buddy. It wins games.

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Posted 27 July 2012 at 07:25

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I like altar and harvester of souls and blade is great even though Id rather have evasion or protection but there is llitterly nothing I can take out massacre wurm is great but in my meta no One is gonna have more than 2 2/2a out except for like two decks. Pawn of ulamog is nice but it's just going to be targeted immediately. And I usually won't get 7 creatures per turn and he is not as strong as the cards in the deck. Lash write is good but I can't see what to take out seer would be great bit I have enough sac outlets and nothing to take out but killing wave is not that great just like all punisher cards like vexing devil and browbeat. LSV has an article about why killing wave is not as good as perceived its only good in a few situations. But thanks for the advice :) I waant trying to not be open minded but I really have nothing I can take out.

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Posted 27 July 2012 at 15:59

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I like altar and harvester of souls and blade is great even though Id rather have evasion or protection but there is llitterly nothing I can take out massacre wurm is great but in my meta no One is gonna have more than 2 2/2a out except for like two decks. Pawn of ulamog is nice but it's just going to be targeted immediately. And I usually won't get 7 creatures per turn and he is not as strong as the cards in the deck. Lash write is good but I can't see what to take out seer would be great bit I have enough sac outlets and nothing to take out but killing wave is not that great just like all punisher cards like vexing devil and browbeat. LSV has an article about why killing wave is not as good as perceived its only good in a few situations. But thanks for the advice :) I waant trying to not be open minded but I really have nothing I can take out.

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Posted 27 July 2012 at 17:08

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kiku night flower for the crearues that have vig and somehow wont go away cost 2 black 1/1 and makes creatures hit themselves

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Posted 27 July 2012 at 04:46

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Thanks for commenting on my deck. I think this deck has great synergy with the commander. If you tend to do more duels then you may want some spot removal. You might wants some anyways because sometimes getting rid of a troublesome commander or fattynis worth the card disadvantage.

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Posted 28 July 2012 at 19:10

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Perhaps a Grave Titan, Phyrexian Alter, or Ashnod's Alter? it seems like this deck is really solid, so there isn't a whole lot else I can suggest other than perhaps putting in a big creature or two, and some silly mana ramp.

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Posted 29 July 2012 at 09:19

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Isn't Braids banned?
I'm surprised to see your not playing yawgmoth's will..

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Posted 30 July 2012 at 01:44

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braids is only banned as a comander! what would you suggest i take out for yawgy

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Posted 30 July 2012 at 02:51

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I would drop imperial seal. Its insanely expensive!

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Posted 30 July 2012 at 04:26

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All im sayin is heres the post that will bring you up top, and take a look at my sherei edh for ideas, I personally own the deck and it wrecks shit! I always have my opponent mindslaver lockdowned with it! Check it out!

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Posted 30 July 2012 at 20:56

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thanks for the comment :) your deck looks very similar to mine!

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Posted 30 July 2012 at 21:22

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Reassembling Skeleton seems like it would rock in here.

With Sadistic Hypnotist its not even fair. I got that off in an EDH game once. Turn 6 made 3 people discard a combined 8 cards.

And you have a ton of other sac outlets that would just feed eternally off him, and your general brings him back free even if you're out of mana.

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Posted 31 July 2012 at 02:24

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look at sadistic hypnotist plus bitterblossom plus sac outlet

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Posted 31 July 2012 at 03:55

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You can reassemble him more than once a turn, that was my point.

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Posted 31 July 2012 at 10:14

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Hey saw your deck challenge and my fav Edh deck is shirei as well. And while we run some of the same cards I would say mine is completely different. If you wouldn't mind take a look for me and see what you think. I think more people should try this general. It's hard to shut the recursion down once it gets going. Good job.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=332434

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Posted 01 August 2012 at 15:20

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In my opinion you should drop Sorin, add yawgmoths will. Drop something else (maybe imperial seal $800....) and add 1 more swamp. Your deck does not quite play consistent enough because of the land base. Just need a couple basics.

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Posted 01 August 2012 at 19:56

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Hey budd, here's a challenge for you!

EDH deck built around chisei! Check mine out and you'll see how tough he is!

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=369490

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Posted 02 August 2012 at 01:00

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Maybe add Altar of Shadows for repeatable removal that can pay for itself and add mana ramp in the late game

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Posted 08 August 2012 at 02:16

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Shirei, Shizo's Caretaker lovers, CHECK IT OUT!!! http://www.mtgvault.com/ViewDeck.aspx?DeckID=376619

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Posted 25 August 2012 at 01:53

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My Shirei deck used lots of small power and toughness creatures, it also used a Meekstone, Blasting Station and Infernal Tribute. If I had noticed the cards I would have added a Carnage Altar and Demonlord of Ashmouth.

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Posted 07 April 2013 at 21:07

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