BOROS_RIDER *****

by natzito on 08 March 2012

Main Deck (60 cards)

Sideboard (15 cards)

Planeswalkers (1)


Enchantments (1)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

applecrisp

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,538 times.

Mana Curve

Mana Symbol Occurrence

2500190

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for BOROS_RIDER *****

I like your set up, I've come up with 2 different Boros Hellrider decks myself, one involves pumping out tokens, check em out. I'd say try running maybe another land or two just because you want to be able to drop hellrider or the hero's right on turn 4 for the most pressure.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=306770
http://www.mtgvault.com/ViewDeck.aspx?DeckID=302030

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Posted 09 March 2012 at 00:26

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yah theres nothing for me to take out though...

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Posted 09 March 2012 at 00:36

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I would try dropping 1 Mirran Crusader and/or 1 Hero of Bladehold.

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Posted 09 March 2012 at 00:42

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eh, with this curve 20 is fine ill prob sideboard a vault of the archangel, but im definitly not dropping bladehold shes the best creature in the deck.

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Posted 09 March 2012 at 00:46

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14 4 drops? 20 land?

man, with 20 land drops, you probably can't even afford to run 4 drops, let alone 14.
drop all 4 drops but the hellriders. add 3 land, then whatever else under 4

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Posted 10 March 2012 at 19:42

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it runs really smoothly i can get my 4th land drop by the 4th turn 9/10 times and bladehold and oxid ridge work extremly well in this deck

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Posted 11 March 2012 at 00:17

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well, honestly, that depends on the caliber of decks you're testing against.

Don't get me wrong, I love heroes, and hellrider, but if this deck is built for speed, you probably aren't going to have much if the majority of your opening hand is 4 drops. Then, you plan to hit a land drop each turn, with only 1/3 of your deck being land? It's just not practical, man. Trust me on this one.

It's essentially pointless to run any 1 drops at all if you're aiming to hit 4 drops. You're trying to combine a solid opening with a mid-range strategy.

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Posted 11 March 2012 at 18:19

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your complety right this isn't really supposed to be a tier one deck just an idea i liked when i first saw hellrider. If i was to really try and make it competitive i would switch it around a bit. Thanks alot though

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Posted 11 March 2012 at 20:25

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