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Gavin Verhey published a "budget" morph deck in his column on Wizards.com a few weeks ago, and I was saddened to see that it had 4 Den Protectors. That was at least a $5 card at the time and now it's more like $9. I had a rough draft of a very similar deck that followed my $20 budget rule. But instead of almost copying his U/G budget morph deck full of normal "good" morphs like Sagu Mauler and Stratus Dancer, let's try to do something more interesting with some "bad" morphs. I've played around with different ways to use Fearsome Awakening with the morph dragons, and I think by combining them with the U/G morph enablers, we can make something fun.I haven't actually built this deck and I welcome comments.Goal 1: Make a Standard deck for under $20 (mid) using Tarkir block only so the cards don't rotate out quickly.Goal 2: Use Fearsome Awakening and the morph dragons.Obscuring Aether and Trail of Mystery work together to get value from your morphs even if you don't flip them, and Secret Plans adds card draw and toughness. The three together can build a strong dynamo as long as you can play and flip some morphs.Rattleclaw Mystic is our high-dollar card in this deck, and it's a beautiful morph that can flip up for colorless, fix mana, and give you a net +2 mana the turn you flip it up. Love the Mystic.Scaleguard Sentinels keeps our opponent honest while we set up our dragons. With 12 dragons in the deck, early in the game you should usually be able to cast this with a dragon in your hand.Herdchaser Dragon is widely panned as the worst of a bad group of dragons, but I felt like mana consistency was more important than trying to sneak in some Shieldhide Dragons (white, lifelink) instead. The Herdchaser might actually get some mileage out of trample with the various pump abilities available in this deck.Fearsome Awakening is the big surprise. I tried to figure out good ways to get morph dragons in the graveyard so you could pull them out as 5/5's (Sultai Ascendency and other delve enablers), but in the end, I think it's good enough to expect some of them to die on the battlefield.The mana base is heavily tilted toward green to ensure you can play the morph enablers and Sentinels early. Once you get a Trail into play, finding the other colors you need should be no problem. Since we already have 4 Rattleclaw Mystics in the deck, we could easily add a splash of red to this deck by putting in some Temur lands (Frontier Bivouac).
First two turns you'd love to get Obscuring Aether and Trail in play, but Scaleguards are a nice second turn play to put pressure on the opponent or slow down his weenies. If you get the Aether, you can also use second turn to play a morph. Secret Plans is lower priority to get into play, as you get rewarded for it when you start flipping things up.The dragons almost never want to be cast face up. In a pinch, a face-up Acid-Spewer Dragon can slow down an opponent, but your best play is usually to play them as morphs and reap the rewards later:Dragon cast face up: 3/3Dragon flip: 4/4 (and +1/+1 to other dragons), plus +2/+2 until end of turn for each Trail in play.Morph killed and Dragon resurrected with Fearsome Awakening: 5/5If you get the Trail/Aether/Plans engine going, it can be almost self-sustaining. The dragons are still expensive to flip up, but the game probably won't go long enough to flip up more than about 2 maximum. The front end of the engine will give you plenty of lands, simultaneously concentrating your deck and making sure you have the mana to flip dragons later. Later in the game you can flip Aether over if you need the creature.Sideboard is fairly straightforward. In addition to helping against enchantment/artifacts, Ainok Survivalist will help speed the deck up if you need to go under a control deck. It's a poor man's Den Protector in size/cost, and Monastery Loremaster is a a poor man's Den Protector in ability. Foul-Tongue Invocation helps against hexproof, gods, or decks that rely on one very big creature. Encase is better against some red/green strategies and it can hit the majority of multicolored creatures. Usually Fearsome Awakening is the first card you'll want to cut for sideboard.
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