natedawg777

12 Decks, 23 Comments, 2 Reputation

I agree with mcreelbusiness comment, O-Rings do more for removal and ground seal is a good sideboard card.

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Posted 17 December 2012 at 19:58 as a comment on Congress

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I also run a TurboFog if you want to get some suggestions from mine: http://www.mtgvault.com/ViewDeck.aspx?DeckID=348611

i would take out the otherworld atlas because it does run slow and staff of nin give you an additional card and you can deal some damage. Your SB should be against Burning Vengance. BV is the most difficult matchup for TurboFog, but grafdigger's Cage helps out with this problem.

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Posted 23 July 2012 at 15:24 as a comment on Turbo Fog - W/G

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why no rites? can you check mine out http://www.mtgvault.com/ViewDeck.aspx?DeckID=348611

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Posted 21 July 2012 at 02:39 as a comment on M13 Mill Fog

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=348611 check mine and see if there something i might be able to change

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Posted 21 July 2012 at 02:37 as a comment on Milling Vengeance (Standard)

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desolate lighthouse would give you a permanent way to draw cards though

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Posted 21 July 2012 at 02:36 in reply to #274718 on Milling Vengeance (Standard)

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desolate lighthouse for some additional draw

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Posted 20 July 2012 at 03:42 as a comment on Milling Vengeance (Standard)

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you probably just run 1 sands, because jace works well enough. You need rites of flourishing to really get some turbo going. I also run turbofog check out mine for some ideas: http://www.mtgvault.com/ViewDeck.aspx?DeckID=348611

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Posted 16 July 2012 at 03:28 as a comment on Turbo fog mill Standard

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Nice deck, I also run a standard turbofog as well, but with flicker though. Can you check mine out: http://www.mtgvault.com/ViewDeck.aspx?DeckID=348611

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Posted 16 July 2012 at 03:25 as a comment on Mill Mill Mill no cards for you !

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you should try archaemancer to get some of your instant/sorceries back. I run a standard turbofog as well, but with flicker though. Nice deck. Can you check mine out: http://www.mtgvault.com/ViewDeck.aspx?DeckID=348611

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Posted 16 July 2012 at 03:22 as a comment on fog till it hurts then tap some more.

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fog helps out with the mana curve

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Posted 16 July 2012 at 03:17 in reply to #263283 on Best Standard TurboFog (Never saw it coming....)

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but puts them right back becuase heartless summoning kills them off

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Posted 21 March 2012 at 17:20 as a comment on MILL to WIN

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I like for a sidedeck, but it doesnt have infect

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Posted 12 September 2011 at 20:49 in reply to #199934 on Standard Infect Deck

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or play boots first then play glistener the second turn and have the same effect.

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Posted 11 September 2011 at 18:12 in reply to #199744 on Standard Infect Deck

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the other stuff is there in case the game draws out a little longer, but i will add a side deck for cases like that.

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Posted 11 September 2011 at 17:39 as a comment on Standard Infect Deck

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They still go to your graveyard but then fizzle away, but still put into the graveyard.

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Posted 11 September 2011 at 06:02 in reply to #199378 on Little Buggers

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maybe for a sidedeck add some act of treasons and fling; i have found that they act as a good combo to burn someone and get rid of their creatures.

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Posted 02 September 2011 at 20:02 as a comment on THEY ONLY GET BIGGER

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maybe add some Fling in there just in case because you dont have trample.

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Posted 24 August 2011 at 04:59 as a comment on Commons only Goblin Tunneler Deck

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This deck just brings out a lot of zombies. The other creatures are cheap and there for sacrificial purposes. Thanks for the idea though.

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Posted 20 August 2011 at 18:17 in reply to #194137 on Cheap Zombie

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I would try to put in some fresh meat. If you bring out a lot of eldrazi spawn tokens and them sac them then play fresh meat then you have a 3/3 creature for every creature buried then next turn overwhelming stampede.

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Posted 15 August 2011 at 23:42 as a comment on Little Buggers

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