And the 4th Creeping Tar Pit??
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I'm scared now......
What's up with the sea gates and inkmouths?
You need to put cards in a deck to work. I.E. lands, creatures, spells, etc. Hope this helps. :)
You would like that butt shot wouldn't you
You need more RED. Act of Agression and Gut Shot. It's all about RED. :)
I don't think there are enough phyrexian mana cards to justify using a rage extractor. If you're gonna use that card in a constructed deck, the deck pretty much has to be based around it. Just my opinion. I think it's just a dead card in this deck with only moltensteel and dismembers.
Unwinding clock is a pos
I usually always play 4 guides in my red decks. Just trying something different. Ramp into big red creatures with a 3rd turn Koth.
You know it. Best color ever.
You need anymore Merfolk Sovereigns?? :)
They call me.................Tim...
You need to add some Trinket Mages and a Elixir of Immortality. This will give you an unlimited supply of Squadron Hawks, and will complete your sell out aspirations. I hope this helps. :)
Knights who say "NNNEEEEEEEEE!!!!!"
Also for deck thinning
If only you knew how to play them.............:)
I haven't used them myself just b/c I don't own any. :) But I have had them and the wurmcoils used against me. When they came out the game was over. I think they would work well in any deck, and with Koth's ability they shouldn't be a problem to get out quickly.
I didn't notice the side board until afterwards. I still like the Hoard-Smelters because they're a 5/5 flyer for 6 with a built in shatter pump. Just my preference.
With only 5 artifacts in the deck I think it will be pretty difficult to use Kuldotha's metalcraft ability. If you're looking for a good flyer I'd put in Magma Pheonix or Hoard-Smelter Dragon. Same goes for the Galvanic Blasts. I would use Burst Lightenings. You need a few more artifacts to effectively play the metalcraft abilities.
Can't stop the goblins
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