The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Blue red and green
This deck has been viewed 602 times.
A great card to consider adapting into this deck is Lure. Simple enchantment, a little costly, but when Tangle Asp is enchanted by it, you have some powerful creature destruction. You can literally wipe out an entire field of creatures if done well. I would also advise sticking to either Green Blue or Green Red, because running green creatures and a blanchwood? It's much more effective in mono green or dual colors. Triple starts to push it. Additionally. You have 26 lands... If you remove a color, drop the lands to 20 tops, you can really add in some cards to make this deck a pumper. I play green in all combination with any other color, so if you decide to choose one or the other, let me know and I can make some suggestions. Other than that, the best thing is to improve on cards. For example, Replacing the Baloth with a Pelakka Wurm or something similar.
Permalink
Oh, and again on the tangle asp? Regeneration style cards are a thought.