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positive: More resilient, then UR version, more control driven.Negative:Still need work to be playable.but still very fun to play
1) the 4 squadron helps against discard spells + act as chump blockers.2) the planeswalkers function as a secundary win condition + control elements.3) The stronghold make possible haste for emrakul or help the hawks (or tokens) to beat down if have mana flood4) the 1-1-1 split btw wraths is to protect against surgical5) 5 flex slots on the sb depending of the meta
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