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This is a Myr deck that's gone through many different 'editions' to become what it is today, using cards I actually have and use. It's fairly consistent, usually getting out a Myr Battlesphere on turn 4, and most of the 1/1 myrs becoming pretty hard to kill right around then. The biggest sub in I'm considering is the 4 Myrsmiths to become 4 Steel Overseers, which would also benefit from Tempered Steel, but I really love having the Myrsmiths to use up extra mana in a turn, especially once all of my artifacts become super cheap to summon. It's sort of a mid-range deck, I guess. Thoughts?
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