Cool deck. Check out my Strength In Numbers deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=64506
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I had two main goals on the initial build: keep it in Standard, and keep it budget. Many of you had some great ideas. But I've noticed with this deck, if you draw your clerics early you're a VERY tough opponent to beat, as the deck is. However I am testing some different configurations. I've dropped the Jadi's and the 4 Soul's Attendants for 2 more Conqueror's Pledge, 3 Canopy Cover, and another Overrun. I'm curious to see someone else' version and hear how it's working.
This is what I've been playing with for a while and it's pretty smooth. Obviously a Felidar Sovereign is very welcomed, but this deck isn't about winning via lifegain. The lifegain in this deck really serves to keep you around while you dont chump block with any of your little guys and ramp up the first few turns. Once your able to, you play your token gen spells and let your clerics pump you up in life before you devour 2 them all with Mycoloth. Mycoloth will start poopin out 1/1's - two for every creature he devoured. He does during your upkeep every turn! Draw another Mycoloth - devour the spawn of the other one. Or just draw an overrun and end it. Quick note on the sigil captains - I've been using them as bluffs to bait removal before I cast the big stuff. I find that people always carefully read that card when it comes into play and there is a certain amount of indimidation that I think comes with that unfamiliarity, often luring the removal. Truth is I really don't care all that much abut a sigil captain.. sure its nice if it *does* stay in and pump every 1/1 I put out, but that's not what this deck is all about.