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siege gang commander doesnt belong, maybe if you put dragon fodder in, rampant growth is better for tri-color decks than explore then again your running min basic lands so it can be argued either way. id drop maelstrom to 2 and terminate to 3 but thats really just personal preference.
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thats what the sideboard is there for incase i need to remove some stuff
most of the time the Siege gangs are being removed for the great stable stag
I actually like most of the cards in this deck. The idea is good is well. I also agree with Spankus that the two cards that don't belong are siege gang commander and explore. Drop explore and get cultivate and possibly replace the commander with the planeswalker sarkhan vol (if you have the money he would work extremely well in this deck) Good luck at FNM
iam think og putting him in there but if i do i already got 3 planeswalkers dont wanna over load the planeswalkers
I like it but I guess I'm wondering what happens if you face a fast beatdown deck. You can get out all the mana you need to get your creatures but I feel that you might have trouble getting the right mana early on. Putrid leech is good but you only have 4 of them and is your only turn two creature. Your only turn three creature is sprouting thrinax and that needs all three types of mana in this deck. You might want to play a few games against some fast paced decks to see how you do.
meh no1 rlly plays fast beat downs