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Any advice is appreciated. The more the better.
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put more focus in the deck. More copies of cards and less one copies. get rid of the first 4 cards listed. they are pretty much garbage. Get more fire drakes. they are pretty decent. more dwarven berserkers and more giant strengths. get rid of gorilla shaman and just add shatter if you want to destory artifacts. Get more flame elemetals and more power ups like enrage in. Goblin digging team is pretty much useless but its up to you to keep it or not because you never know if you need to destroy a wall early on and it only costs 1 so its okay to start with. put some blazes in or lava burst or more Kaerveks torches. more lightning bolts. Get rid of stone rain. they add nothing to the deck. that's my input. Hopefully others will add their insight as well. good luck
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I have had a direct damage deck with no creatures. All you need are cheap spells that do lots of damage (or sorta cheap and lots of damage) for what they cost and mountain. Blaze, Volcanic hammer, and lava axe are good cards to have. If you feel uncomfortable with having no creatures than have creatures that you can tap to deal one damage. Or strong cheap creatures that CAN block,
Some mana acceleration for your big burn spells would probably be effective. Desperate Ritual, Seething Song to add a bit more pump to Fireball or Disintegrate (or Banefire?) could potentially open up some possibilities. Perhaps focus on more low-costing burn spells, though, like Flame Javelin or Tarfire, Volcanic Hammer, Shock, even some suspended stuff like Rift Bolt. If you're looking for decent creature ideas, Keldon Marauders is a great quick 5 damage (And a low-costing spell as well). Or, if you're looking for something that will last a bit longer, Triskelavus is a decent (albeit expensive) flyer that can also do some direct damage. Siege-Gang Commander would also be effective. Also consider Giantbaiting. Maybe throw Volcanic Fallout and Chaotic Backlash in sideboard if necessary.