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This deck is one I've had in my head for a while; it focuses on the Thrull creature type first introduced in Fallen Empires. Everything in the deck is either a Thrull, produces Thrulls, or buffs/is buffed by Thrulls.
The goal for this deck is to get as many Thrulls on the field under your control as possible. Sarpadian Empires and Endrek Sahr are crucial for this. Make sure to strengthen them! Coat of Arms is probably your best bet. Adaptive Automatons can buff your Thrulls as well as fight on their own. Even better, with their type set to Thrull, they receive the buff from Coat of Arms and Thrull Champion! Strive to get Blood Pets, Basal Thrulls, and Blood Vassals early. Their mana-generating ability can save your life when you have problems getting your big guys out! Riptide Replicators are best played late-game, when you have enough mana available to make a really big heavy hitter. Once a suitably large Riptide Thrull is on the field, he'll be your big go-to guy for dealing heavy damage. If the cards permit it, save your mana-maker Thrulls for this. If you can get a large enough swarm of Thrull tokens on the field, Beast of Burden becomes extremely deadly. However, his power tends to fluctuate with the flow of battle. Every time something dies, that's 1/1 less stopping power. Overall, he becomes a cheaper version of a Riptide Thrull, good to have if you can't get the former, but outclassed by the latter if it's built up enough.
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