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This deck has been viewed 2,537 times.
This is a pretty crazy deck
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I would lose the mortars, you have Polukranus and Domri for pseudo removal so I feel you would be better served with Garruk.
Wow, it's really funny that I would come across this now. I've been running Gruul Midrange this season so far and this is the list I'm taking to a PTQ this weekend. http://www.mtgvault.com/jacethemindsculptor/decks/gruul-superfriends/As for comments, it's possible your deck is trying to do too much. You should either choose an aggro game or a midrange game, and fully support that. Ex: Ghor-Clan Rampager is a fantastic creature in a R/G Aggro deck, but not so good in midrange. Boon Satyr does the same job but is just more resilient, so I'd probably cut him. I'm running two witchstalkers maindeck (although many decks I've seen run Kalonian tusker) just because it's never a bad creature against any deck and it can just be insane g1 against monoblack and Esper. I also am running the Ruric-Thar's sideboard, but I don't think there's a problem with running them maindeck. Nylea might also be a consideration, since giving Polukranos trample is basically insane, especially in the case of a gummed-up board state.Also, the classic planeswalker configuration is 4x Domri Rade, 2x Xenagos, the Reveler. Not sure why these numbers were decided upon. Probably just because Domri comes down earlier so it's better to see him in multiples? I don't know. I considered cutting a Domri for a Chandra just because of the legend rule (and they do the same thing a lot of the time), and it seems like a good idea.Oh and DON'T LOSE THE MORTARS. Overloaded mortars is really easy to do here and can win the game on the spot. While Polukranos can get bigger, it's silly to rely on him as "removal" and ticking down Domri is a big sacrifice as well. Mortars is just great.Overall, I wish you luck with the deck and I hope my comments have been somewhat helpful!
I didn't mean to imply that you should rely on Domri and Polukranos as removal more that they can be used in that sense if ever needed, With Garruk in the deck and the amount of ramp you should be able to throw out enough heavey hitters that the opponenets board state should not be able to withstand the onslaught. I have played against a R/G deck that was nothing but creatures and planeswalkers and it can threaten lethal damage very, very quickly. I do undertsand the need for mortars if you aim more for a midrange deck but if you gear towards aggro then it can easily live in the sideboard.
I think Garruk is more suited in the GR Devotion build, which acts more as a Degenerate combo deck with Nykthos and Garruk generating card advantage and board presence very quickly. This kind of archetype is basically just trying to beat down with quality creatures and is probably a more fair deck. Given that the deck is more fair, it does need to interact more than the devotion build--it can't just vomit 20 creatures out and ignore what your opponents are doing, and mortars is great at filling that role.I don't personally play the devotion build but it's a sweet deck and I can't knock anyone for trying it.
Fair enough, I think I am thinking of the devotion build :)
Lol I'm just obsessed with Gruul so forgive me for particularity.
i would take out a domri and a xenagos to add in a zur tahh ancient or borborgymos enraged
This has to be a joke.
you should have a max of 2 of each planeswalker not 3 yes you are more likely to draw them but they are pretty usless when you have one on the field and you draw into one and you cant ulitmate the one you have out yet and with zurr tah ancient you can double your mana pool to monstrosity palukronos and kill everything on your opponents field
and meant 2 of one or the other not 1 of each a 1 set is not worth running at all
My deck runs 4 Domri's and i am perfectly fine having 2 sitting in my hand. That means that when I ultimate the one or -2 it I can immediately follow it up with another and keep gaining card advantage. It also means that you don't have to keep creatures untapped to defend him all the time--you can just keep the pressure going and play a second when the first dies. You can even -2 a Domri, sac him, and then play another domri that turn and -2 him to kill two creatures with not even one card.Look at literally any Gruul Midrange list online and they are all running 4 Domri, 2 XenagosAnd ancient and Borborygmos are just bad.
i can use ancient and borborygmos in my gruul rush deck widrange you want the ammount of mana that ancient pops out and then you can alpha authority borborygmos to activate his ability and you should have no issue getting them both out by turn 4 or 5
and domri's -2 works better when you have creatures that are big and have a great toughness without using enchantments and such
http://www.mtgvault.com/elvenheadhunter13/decks/gruul-stomper/this is how my gruul works
Your gruul is ramp not beatdown. They are totally different decks. And zhur-taa ancient gives your opponent a free turn of double mana which is just universally bad--especially given that pretty much every deck in the format can just about kill you in that turn.
on turn 4 i have zhur tah and everything will destroy you by the time you can do anything
If your deck is so good why hasn't it top 8ed a single event ever.
i make my own decks i dont copy others and claim that im great
its not about the deck its how you play it
besides gruul is not my main guild rakdos is my party
Everyone else makes their own decks too. The only difference is that they learn from others and they improve upon them (which is what some would call "Netdecking", which is ridiculous). I was working on this archetype since well before GP Louisville (where this deck took 2nd place, in case you were wondering) and have tweaked it since. So if you're gonna hate on "net-decking", understand that you can't play competitive magic without understanding the metagame.
hahahaha if the deck was so successful than why arent you and your 100+ decks more popular?
I'm not even going to waste time pointing out the total lack of logic in that statement.
no you just are smart enough to not fight a losing battle
If you think that success on this website equates to success in Magic you're sadly mistaken.
Exactly my point I just have reason to believe you about anything
I can play any deck correctly and I like making my decks flexible to withstand any situation just like how I play