Ultimate Control and Donate

by Musitalix on 27 August 2008

Main Deck (75 cards)

Creatures (4)


Sorceries (2)



Sideboard (0 cards)

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Deck Description

This deck is a combination of strategies some of my friends used with blue cards mixed up with mine. With the Ultimate Control & Donate, don\\\\\\\'t let your opponent do anything you won\\\\\\\'t like. Use various types of couterspells to control your opponent\\\\\\\'s play, steal his big creatures with treachery and control the game on both sides with brainstorm, standstill, spy network and stasis. Dont forget to donate illusion of grandeur ... you\\\\\\\'ll see ;-)

Deck Tags

  • Control

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 9,540 times.

Mana Curve

Mana Symbol Occurrence

064000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Ultimate Control and Donate

Shouldn't u add more land u have 20 lands in a 70 card deck?

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Posted 27 August 2008 at 06:49

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no need, with draw cards, alternate couterspell cost and medallions I never needed more. 2 or 3 lands in a starting hand is enough for this deck.

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Posted 27 August 2008 at 07:07

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Point is, ul hardly have 2 lands on ur starting hand with this number of lands in a 70-card deck.

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Posted 27 August 2008 at 12:26

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i agree more lands if you draw decree of silence or in that case alot of your cards require 3+ mana and it might be hard...i would consider dropping these cards to make your deck 60...adding more mana as well..rushing river...definitly not needed...and thwart...if your playing with limited mana...putting 3 back in your hand isnt going to help! i would get rune snag instead

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Posted 27 August 2008 at 16:53

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there's a combo with thwarts and foil, it put both of them just for multiplayer because in a time where i have for example 1 thwart and 2 foil and 0 untapped lands, I can still counter 3 spells by returning 3 island to my hand, then discarting 2 of them + 2 other cards that will eventually return to my hand with thran foundry.

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Posted 28 August 2008 at 00:16

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For the decree of silence, it's just to keep the game on hold for a bit. Its cost a lot I agree, but if you play with stacking Medallions its perfect. I think that in standart rules they don't stack but I'm not sure. It would be best to have decree with counter boucing cards (which I don't know what they are). Boomerang + rushing rivers are in case I don't have counterspells or treachery against creatures.

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Posted 28 August 2008 at 00:20

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For the lands, since I'm in a mono blue deck, the lands I draw dont matter, i will alaways get the color i need, therefore I can reduce a bit. still 20 lands for 50 cards might sound insufficient. But, its up to my brainstorm, spy network, standstill, magpie, rhystic study and future sight to help me get them. I still need to test this deck more often, but has evolved alot since it's first version.

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Posted 28 August 2008 at 00:25

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K i changed my deck alot. I know theres a lot of cards in there and that the strategy is split in 3, but it works ok. You may say that 25 lands is not enough for 75 cards, or that there are just too many cards in there, but i always do a good mana shuffle before each game so I always have 3 lands in my starting hand and draw a land every 3 cards.

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Posted 01 September 2008 at 01:40

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