slimmed it down and added a new element...seems like it should run pretty smoothly now i hope! need to test it out.
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yea, i knew i would need to drop some cards...it's just so hard fo figure out which ones! (at least for me.) thanks for your guys' help!
i was running austere commands, but i felt like planar cleansing was more useful in the longrun after playing the deck a bunch. Also, i was running thoughtwefts for a while, and just wanted to see how it ran without them...and it actually worked pretty well. I like it without them, though i think i am going to put them in my sideboard. the door of destinies is clutch! i love that card. it boosts my creatures so much. and the galepowder is just useful because he has flying, and his ability is pretty helpful. Anyway, i'm not trying to say that your tips are bad, i'm just justifying why i have the stuff that i do in there. And i know i don't have a ton of creatures, but the deck actually works pretty well, because everything else (minus the control) just boosts them.
nice! thanks for the tips...i definitely like the way you think. thanks!