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The basic idea for this deck came to me when looking at 'Mono Green Counters' deck by EzramB.A friend of mine likes to play with counters (+1/+1, charge, time and so on, not counterspells) but he's more into control decks and combat tricks and often forgets how his decks are supposed to win a game. So I took this deck and tried to make it more simic-style. Price before adding special lands ~30$This deck exists only on this site and has never been played against another deck. Regardless I'm open to all suggestions and ideas that may help to improve this deck.
Play "Cloudfin Raptor" or "Experiment One" as soon as possible. "Imaginary Pet" will push them to a 3 +1/+1 counters which can be increased urther by using "Thrummingbird" or "Fangren Firstborn"."Bioshift" can transfer counters from one creature to another if you would otherwise loose it.
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NOTE: Set by owner when deck was made.
Very nice! Vorel of the Hull Clade can double counters on things, and Gyre Sage is good ramp for an evolve deck.
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I don't think that I will be needing Gyre Sage's ramp due to my rather low mana-curve. 2-3 Vorel of the Hull Clade would be an interesting option in a slower deck, but this deck tries to be rather fast (at last I hope so) and thus he might not be that strong.