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[u]Basic Idea[/u]This deck is intended for first-time players. To make a beginner friendly deck I decide to keep the deck extra simple, so that the new player can focus on getting to know the rules, tactics and understanding what's going on.[u]Cardpool and Budget[/u]Mass-strengthening-effects (+x/+x to all creatures) and cards with multiple effects are not allowed. Lands are limited to Common's and Uncommon's, no Rare's or Mythic's. Other cards are limited to Common's, Uncommon's and 1 Rare (max. 4 copies) per deck, no Mythic's.The overall budget should be between 15 to 20$. (Estimated mid value).[u]Upgradeability/ Room for improvements[/u]This deck is bound to a general strategy, named "Stompy, thus attacking your opponent with aggressive and powerful creatures. As this is a general strategy, in opposite to concentrating on a certain keyword or tribe, it should be easy to improve the cards used in this deck and to keep the deck up to date. New editions will often contain cards that can be fitted into this deck. [u]Tests[/u]I have tested this deck against other beginner decks. The decks I tested against are a mixture of Control and Aggro and the result are recorded in a spreadsheet. If you're interested in details from the spreadsheet, feel free to ask. I'm open to all suggestions and ideas that may help to improve this deck.
This deck runs a rather aggressive strategy. With many removals and spells that will strengthen your creatures you will be able to let your creatures attack and survive quite often, or deal the last points of damage to your opponent. [[Garruk's Companion]] combined with [[Giant Growth]] will get an impressive creature with trample while [[Brazen Scourge]] comes into play and is able to attack instantly which can be a surprise for your opponent. [[Magmatic Insight]] can convert unwanted lands into additional cards, something you will need, when you run out of cards in your hand.
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NOTE: Set by owner when deck was made.