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[u]Basic Idea[/u]A midrange deck at heart, the traditional Rock deck will play a lot of disruption alongside removal. Other features include Regrowth effects, sweepers, and card draw. Once the game is under control, the deck will play a big fat finisher to close the game quickly. [u]Tests[/u]I have tested this deck against other pauper decks. The decks I tested against are a mixture of Control and Aggro and the result are recorded in a spreadsheet. If you're interested in details from the spreadsheet, feel free to ask. I'm open to all suggestions and ideas that may help to improve this deck.
8 removal spells, 6 discard spells and 3 mass removal spells should keep your opponents creatures at bay. [[Deadly Recluse]] and [[Putrid Leech]] can protect you against creatures that you aren't able to handle by a spell at the moment and the Leech can also be used for offensive actions. Using the -2 ability from the leech in combination with [[Feed the Clan]] results in +8 life. [[Undergrowth Scavenger]] is your finisher and profits from a high number of creatures in ALL graveyards.
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NOTE: Set by owner when deck was made.