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Based around coat of arms, soldiers and knights. Has control in order to increase the chances of taking out win conditions. Infinite soldier combo turn 1, land and soul warden turn 2, land and whatever turn 3, land and lotus petal into auramancers turn 4, land and dust of mements to kill off auramancers into warstorm surge turn 5, land and skyship weatherlight, exile darien turn 6, play darien from skyship weatherlight cards needed soul warden, skyship weatherlight, lost auramancers, lotus petal, mogg cannon sideboard replacement chart white knight and soltari with skyships knight exemplar, paladin en-vec, and 2 azorious arrestors with lost auramancers arena with warstorm surge armored ascencions and 1 azorious arrester with lotus petal 2 attendant knights with soul wardens raise the alarms with dust of moments turns to win at max efficiency main deck, 5 turns main deck is very aggresive and its normal win conditions are coat of arms and armored ascension sideboard, 7 turns sideboard is more laid back but can produce a potentially infinite number of soldiers. *Reccomended Multiplayer*
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