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modern deck experiment that tries to gain as much value as possible off of value creatures, ramp, and tons of spells lifegain and draw.
This deck has been viewed 921 times.
To get down to 60, drop 2 grapeshot. You have enough draw that you should only really need 2 in the deck, and it isn't like you're relying on storm as your win con.
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probably a good idea, the grapeshot idea was just something that i thought would be useful if I could cantrip. If I can i can expect probably 3 azorius charms, 2 boros charms, an expedition map or two and then grapeshot for a total of 15 damage, which is nice but not exactly the only win con in this deck.