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the commanders are their own win condition of just hitting them win unblockable commanders and saprolingsotherwise your win con is infinite life and breaking your opponents lands
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NOTE: Set by owner when deck was made.
maybe find space for Frenzied Tilling?
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its usable i guess but i avoided it just due to how little basics we run and how hard it is to hit 5 mana in this list compared to 4, this list can eventually cast everything but getting to 4 super fast for the big land destruction spells means a lot and it's kinda tuned for that. if i ever need another land ramp spell then yeah its an include, it just depends on how slow your ok with playing thisif i had to replace anything with it id replace plow under
hmm i didnt know of plow under, but an interesting idea, but hey all fair points, I guess I, in general, prefer a somewhat slower game, which might not be suited for land destruction :)