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Whoever plays the "Death March" deck has dominion over the grave. Hag Hedge-Mage and Desecrator Hag can pull creatures back from beyond death, while Soul Reap and Cankerous Thirst can drop-kick creatures into the afterlife. To fully defeat death, pair Quillspike with Rendclaw Trow. The Trow's persist ability returns it to play with a -1/-1 counter on it each time it dies without any -1/-1 counters . . . and Quillspike removes that -1/-1 counter each time the Trow resuscitates! What's the best way to take advantage of a creature that won't stay dead? By feeding it to Doomgape, a massive 10/10 trampler with an unforgiving hunger. Creakwood Liege will also keep Doomgape well fed. Not only does it create a Worm token each turn (perfect Doomgape food), it gives +2/+2 to each of your other black-and-green creatures-including both Doomgapeand the Worms!
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How are there 0 desecration hags? Also I like the deck
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