mono black t.2 ...(need help)

by mtgskaterman on 01 December 2010

Main Deck (57 cards)

Sorceries (4)


Instants (10)


Planeswalkers (2)


Land (22)

Sideboard (7 cards)

Creatures (3)

Sorceries (3)


Instants (1)

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Deck Description

my mono black deck!

SUGESTIONS?...

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

005800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for mono black t.2 ...(need help)

comment!

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Posted 01 December 2010 at 06:06

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I might recommend adding an additional way to kill your own Abyssal Persecutors. The gatekeepers are a good way, but I might consider 2-4 additional ways to kill it. Flesh Allergy or Consuming Vapors come to mind. I know he's not a primary win condition, and any control player is likely to have either exhausted their counter magic, or removed him for you before they got below 0, but you just want to make sure that he doesn't get stuck on the battlefield and cost you the game.

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Posted 01 December 2010 at 07:22

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Oh man.. where to start.

Sign in Blood. You need this as a 4-of.
Consume the Meek - great one-of MB, mostly in the SB after that.
Mind Sludge anyone? That card will 98% flat out win you the game if you drop it T5-6.
Corrupt? Great against control. They'll never guess it's coming, and can be a huge swing. Think late game playing off the top, 12 lands, and you draw a corrupt. GG

This being said, run 25 land, all swamp.

Drop the Percy's, man. There are better alternatives. Sure a 6/6 Flier is nice for 4, but you don't really want to tap out for it - at least not in my meta. Alternatives are Grave Titan (needs to be at LEAST 2, if not 3), and believe it or not, Drana, Kalastria Bloodchief is retarded good here. Her ability doesn't require her to tap, and you can use it on defense (creeping tar pit, anyone?). She's deadly quick.

Thoughts on Mimic Vat? With all the removal, it's kinda nice.

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Posted 01 December 2010 at 11:42

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