The owner of this deck hasn't added a sideboard, they probably should...
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This deck is a clone of my 0 mana deck by mtgpro123.http://www.mtgvault.com/mtgpro123/decks/my-0-mana-deck/
This deck has been viewed 937 times.
Cards like spellbook, chalice, and all the other cards with activated costs are all dead cards in your hand. Sure you can empty your hand and play a salvage titan turn one. Then what? He either gets pathed, terminated, or any other common removal spell. Any decent player can handle a trick like that within the first three turns. You might win the first game every once in a while, but this is a one trick pony and you'll most likely be bored after the first turn.I see what you're getting at, and bravo, but you should really think about some of the one drop metalcraft spells like dispatch, galvanic blast, or a signal pest.
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well noone realy plays and card at first to fourth turn where you play your can play your hole hand turn 1
You still have cards that are doing nothing here. I mean, turn one you play a bunch of equipment that you can never equip, a spellbook and a chalice with zero counters?I appreciate the idea, but the function is severely lacking here. And if your meta isnt playing anything until turn four, then you can find lots of cooler ways to empty your hand turn three. Check out storm, its great. Hell, take out ten cards for some land, and make room for 4x grapeshot and 4x galvanic blast and you'll be rolling in a much better direction. If you actually play this deck I think you will appreciate the changes.
the hole point is to do the most damage you can as soon as you can