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You can't lose if they can't play. Reduce the game to your pace and collect your opponents tears to cast your walkers. Infinite mana? You can get there. Time is on your side. when they find they can do nothing that you don't allow.
Counter big spells and creatures especially early game. Use your walkers and card advantage to pull ahead and chain veil to use your walkers endlessly.
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You have 1 too many cards, I would cut an Island personally. Also, have you thought of using some utility lands like Geier Reach Sanitarium, Reliquary Tower, Lonely Sandbar, Ghost Quarter, Strip Mine, Tolaria West, Halimar Depths, and Maze of Ith? Obviously not all of these lands fit, but some of them are amazing utility.
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Sorry miscounted islands. thanks.