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Eldrazi deck. With a good pull could get any of the Eldrazi out by turn 4 First hand Urza's Tower, Urza's Mine, Urza's Power Plant, Quicksilver Amulet, 2 Memnite (for defence), It That Betrays (or any eldrazi creature) Pwned.
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Try only one of each of the Eldrazi Gods, cut down the Eye of Ugins (its a legendary land anyways) to two and instead add two Deserted Temples. Then you could add more It That Betrays or add some Pathrazer's or Artizans in, in place of one of each of the Eldrazi Gods (So you don't get stuck with two copies or something when you could have had something else in your hand instead). Also think about adding Ornithopters for early flying defense.
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Great suggestions, made same changes to make this work better