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The deck just revolves around the combo (in the how to play section). The rest is just control and some ways to get the combo.
Combo:-Play Spawnwrithe, or just have it on the field-Cast Breath of fury onto the Spawnwrithe-Play Mass Hysteria, or just have it on the field-Attack with Spawnwrithe, deal damage to opponent, make a copy of Spawnwrithe, sac the original Spawnwrithe, move to the copy.-Attack with the copy on extra combat phase, deal damage to opponent, make a copy of Spawnwrithe, sac the original Spawnwrithe, move to the copy.-Repeat
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Just a basic outline. If anyone's got any Feedback/Suggestions, I'd be happy to hear them.
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I really enjoy odd two card combos, and yours is excellent. It might fit better in a Commander deck where it can popup unexpectedly, or go unnoticed due to the presence of greater board threats. Hope you do well playing this deck as you will need the countering to keep the combo intact and viable once it becomes common knowledge.
Confound instead of Remand?Why Anger of Gods, it kills your guys, too?I expected blue to be in a more competitive Modern version (and Mass Hyteria) but I also expected Invisible Stalker. The inblockable part helps getting the cycle started. Especially considering you have so few creatures. And now that Kaladesh is out I would consider Blossming Defense, it helps protecting the Spawnwrithes AND pumps that at the same time which helps triggering his effect in the crucial turn the first time.