Maze's End

by msalivar on 22 June 2013

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (2)

Instants (6)


Enchantments (1)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

21107815

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Maze's End

I feel that you should really be using 2 of each gate, as if the deck you are up against as /any/ form of land removal, and your main win condition is destroyed.

In addition, I have a Gate Deck of my own, and it focuses on Simic colors to use and abuse both Unexpected Results and Urban Evolution. It also has some Greenside Watchers (T: Untap target Gate you control), perfect to counter the Gates coming in tapped.

And lastly, you should try to get Amulet of Vigor or two if you can. (Whenever a permanent enters the battlefield tapped and under your control, untap it.) Pretty much meaning that all of your Gates are suddenly dual color lands that enter Untapped.

1
Posted 22 June 2013 at 04:24

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