I guess diabolic tutor is always slow? Dun like a tutor with 4mana cost. Use this card Shred memory. It costs 2 mana and has trasmute, which can fetch up any 2 mana cards like lightning greaves, hexmages and grim discovery as well as to remove pesky cards in ur opponents' graveyard. A better 'tutor' i think. Oh and damnation is useful if u wish to clear the board and lastly, i think all black decks need cards like thoughtseize if not duress to ensure smooth comboing. But nice mono black deck..im a fan of marit lage!!
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Thx guys after much considerations i decided to just remove the valakut-scapeshift combo and simply add punishing fire+grove combo instead. Hmm..didnt know mountains only applies to basic lands. Thx for the comment!!
Use brave the elements for assured breakthrough to ur opponents. Use basilisk collar? Since it fits ur lifegain genre and benefits from sun titan altogether?
Well..i believe dual lands with mountain+plains are considered mountains, though non-basic? So valakut would activate due to these 'mountains'? Not very sure of the rules now but i think it works like this. -With 5 'dual mountains', any additional 'mountain' that comes in become a 3 dmg? Correct me if im wrong
Hmm..this decks works well if u plan to have ur walls out for defence early before crashing in with angels for the win..well this could work except against decks with either mass removal(day of judgement) or fast kill (burn)..Personally i recommend Ajani's pridemate if u want to go for the life gain gaming type and cheap creatures like the soul sisters? Just a thought if u want to deal with quick play decks
Hmm..wall decks r interesting..luminarch ascension? Gd if u can hide behind walls and counter with scepter. Manlands could be useful as hitters? Like celestial colonnade since i believe most of the time u will be sitting behind ur walls and scepter with untapped lands.
-Just made it some time ago. I tried to keep the budget low..so fancy cards like FOW will not be seen. Main winning condition is get standstill to still the game and flood the field with thopters. -Initially this deck was a safe passage/mill/luminarch ascension, but didnt really work out well. -So pls giv comments thx
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