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Return their lands so that they cannot play anything and then slowly kill them. Aether barrier + overburden makes effective stalling. This, coupled with the fact I can bounce their lands with boomerang, hoodwink etc. will ensure they have nothing on the field. Black vise will evenutally kill them, while the elixir of immortality will allow me to refresh my deck if ever it's at the bottom. Temple Bell benefits me but not them since they should have a full hand anyway. Cephalid constable in play when they have only 1 land out will ensure they never get past 1. Or if I get to six mana and can play capsize with buyback every turn. This deck wouldn't work too well against really fast decks. But I think it would hold it's own more times than not. Comments please
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Mana Breach mite be a nice card to assist with the land bounce, but it is a 'double edged sword', so be careful. Another option is to imprint one of the bounce spells onto Ischron Screpter.
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Yeah I quite like the mana breach. As I can play it rather than a bounce spell. Although it allows them to get an extra land down they will then lose it if they play a spell. Cheers
I found a card that I now prefer to Mana Breach, which is overburden. I prefer it because it costs one less mana to play, and as it only affects creature spells it allows me to play my bounce spells without losing a land to my hand. The fact it only affects their creatures doesn't bother me too much. It's their creatures that scare me.
If creatures scare you, you may want to invest in a set of Propaganda.
I thought about propaganda. Trouble is that once they have a few creatures down then the game is as good as theirs anyway. It may work though, because it means they can't attack and lay monsters, and if I have a propaganda as well as overburden down then it's pretty effective stalling.