U/G ramp?

by MrMaker7 on 03 July 2012

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

This is kind of common but this is my U/G version. please comment :)

Mana ramp with a little bit of a twist. I haven't seen a U/G version of ramp so i thought i'd give it a try. It works extremely well with snapcaster mage allowing me to use rampant growth and primal bellow multiple times. Win condition is primal bellow with inkmoth nexus, blighted agent or invisible stalker.

sideboard was thrown together and probably could be more useful

Deck Tags

  • Mana Ramp

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 2,811 times.

Mana Curve

Mana Symbol Occurrence

0130034

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/G ramp?

You said it's pretty common of a deck idea, but I've never seen something quite like this before. I feel Harrow may be a good addition, but I'm not sure what you would feel comfortable taking out for them. I really like Avenger of Zendikar. I feel that the mana curve is a little unbalanced. You have 9 spells that cost at least six mana. Your odds of getting at least two unusable cards in the early game in your opening hand is pretty high. Your mana acceleration is fantastic, so those spells become very easy to play relatively quickly. If you can consistently get those mana-accel cards in the early game despite starting off with several large bombs in your hand, then I think you're good to go.

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Posted 04 July 2012 at 01:45

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Yea i agree that i've got some big guys, but half of them are the most crucial card in the deck, primeval. doubling chant is the other half and is awesome if i've got a primeval and a snapcaster/stalker. And snapcaster allows me to play the doubling chant AGAIN. I've run into the problem once or twice but for the most part my hand allows acceleration really well early game. I just wish vernal bloom wasn't cycled out haha

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Posted 04 July 2012 at 02:22

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M-13 should bring in some more mana ramp cards. Nice deck. Seems a little slow at first but late game, I wouldn't want to go against this.

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Posted 06 July 2012 at 20:02

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Nice deck, I like the idea of using Snapcaster mage to aid in the mana Ramp.

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Posted 31 July 2012 at 17:55

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I feel like you should have one more avenger of zendikar so that if you doubling chant you get a free one
I'd replace primal bellows with un summon or vapor snag since you have some great enter the battlefield effects ( Titan or avenger or snappy )

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Posted 29 August 2012 at 17:05

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The Avenger makes this deck non-T2, so why not add some non-standard ramp? Cultivate/Kodama's Reach, Harrow, or even some of the search lands.

You may be intending to win via Infect, but between the Titans and the Avenger, Infect certainly isn't your only big win con. LL

I like it! :D

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Posted 30 August 2012 at 17:29

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