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get the infectors out then boost them up and attack. yeah, it may be a little card heavy, but it works.
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20 lands is way too light. If this was a 60 card deck, you'd want 22 or 23, but at 70, you'd really want 24 or 25. Conscription just looks like overkill since most of your creatures pack infect, and you could probably stand to drop 1 Contagion Engine and 1 Contagion Clasp. You'd be a lot more constant if you trimmed it down to 60, which shouldn't be too hard. Drop Conscription, 1 Clasp/Engine, and maybe those Giants since once you have 4 lands you really don't need many more and you can afford to remove a few pump spells.
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well, thats what the land search is for. its so i can pay for the conscription early on and win sooner with the eldrazi conscription. and yeah, i thought that i could take out the engines and add more lands.
mana curve much to high my deck would eat it alive
mana curve is much too high but i dont think anyone cares about your bunk deck
http://www.mtgvault.com/ViewDeck.aspx?DeckID=127019