green stampede

by mr.magic on 31 July 2010

Main Deck (64 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

get plenty of small creatures out, some big creatures and play overwhelming stampede for the win. i just came in first place on friday in a double elimenation and went undefeated all the way through with this deck.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,368 times.

Mana Curve

Mana Symbol Occurrence

000051

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for green stampede

Looks like a good deck! One suggestion is Garruk's Companionwhich is great for green beatdown. Congrats on the undefeated too.

Good Luck!

If you wouldn't mind commennting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933

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Posted 31 July 2010 at 12:39

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i like it, the llanowar elves and archdruids go great with getting out the legendary eldrazi. and awakining zones are always helpful. great job.

-thanks

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Posted 01 August 2010 at 12:16

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Yeah i think the conbination of Llanowar elves and Elvish archdruid is the best mana producing combo..
But i think this deck haves too much big creatures...
Those eldrazi big creatures i think they should only be one of each in the deck.
and from the creatures taken should put 4 arbour elves.
you could put at least two doubling chants. Yeah it cost 6 mana but take a look at this sample game:

1st turn - forest -> Llanowar Elf
2nd turn - forest (tap 2x forest and llanowar elf) -> Elvish archdruid
3rd turn - forest (tap 3x forest elvish archdruid and llanowar elf for 6mana) -> doubling chant

and at turn 4 you alredy have 13 mana (if you don't put another forest this turn)

Yeah... elves are like that.

ps: i think naturalize should also be changed with "beast within", yeah it places a 3/3 creature in play for
your opponent but, imagine you destroy a 6/6... like primaval titan. Yeah, much better have a 3/3 then that. And if you really are on a thight situation you can destroy one of you lands or sumthing and put a 3/3 in play. not to mention you can always be prepared for an artifact opponent in your sideboard which you clearly haven't made one.

Check my elf deck, it haven't got much big creatures but i think it's more balanced then this one:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=217947

Peace, Goldthunder

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Posted 04 August 2011 at 10:23

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Also, forgot to mention, Primeval titan, one of the best mono-green rampant creatures ever made.
Not only is a 6/6 trample for 6 mana, it's takes a lot of lands from your deck into game filtering your cards.
Like my friend sayd " The only players who play with mono-green without Primeval Titan, are thoose who don't know what he does... Or they're stupid..." i laughed when he sayd that, cuz i waz a mono-green player, and i didn't play with it xD (It cost a bumdle... in portugal it's like 20 euros (that's about 30$)).

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Posted 04 August 2011 at 10:37

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lol i was meesing with my elves... look at this starter:

1st turn: forest -> Llanowar elf
2nd turn: forest (tap both forests and llanowar) -> Elvish Archdruid
3rd turn: forest (tap 1 forest) arbour elf; (tap elvish archdruid, two forests and Llanowar for 6 mana) -> doubling chant

4th turn: (2 llanowar elves, 2 elvish archdruid and 2 arbour elfs plus 3 forest (if you don't put another forest this turn) ----> 19 mana, enough to put kozilek or Ulamog...

5th turn: ...win...

BEAST! I love elves...


BUT!!! there is a catch... be prepared for burn opponents..

look at this:

1st turn: forest -> Llanowar elf
op. 1st turn: moutain -> shock on Llanowar...
2nd turn: forest, pass the turn
op. 2nd turn: moutain -> something...
3rd turn: forest -> Elvish Archdruid
op 3rd turn: moutain -> another shock... or stager shock... or incenerate... or...

Beware of those... for it i reccomend vines of vastwood... just wait one turn till you have a spare mana then when they play the shock, blam i prevent it =P

kk, talked enough,
Peace, Goldthunder

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Posted 10 August 2011 at 22:02

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