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Why is there 8 simic charms in the side board?
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Tried to add 4 then its refreshed adding another 4.
Oh okay. Other than that it looks good, might wanna add a couple large creatures to the sideboard, just for an alternate win condition. Black, white, and red play a lot of mass removal, so a large threat that you can get out early would be a good thing to think about
Similar to an elf deck tribal idea that I had featuring biomancer. I would however either sideboarding or putting forced adaptation in the deck. I feel like it would work well on biomancer and Gyre Sage. I would also recommend putting some kind of big creature, as you clearly are going to have a lot of available mana given all the stuff you're putting in the main deck.
Biomancer could be fun in a number of different decks. Now I'm thinking of putting one in my elf deck.